Environmental Artist & Level Designer

Hello everyone,

I’m a 3D artist and level designer currently available for both short term as well as long term projects. I specialize in hard surface models, props, architecture and detailed urban environments. I have experience with a number of engines like Unity and Unreal Engine 4 and I have worked on projects with Paradox Interactive, Xylographix and Ubisoft Montreal. You can find some of my work on my website.

Portfolio:
www.com

Skillset:

  • Level design
  • Modeling
  • Low poly optimization
  • LOD
  • Photorealistic texturing
  • PBR materials
  • Lighting
  • Shading
  • Photography
  • Non-linear editing

Software:

  • Unreal Engine 4
  • Unity 5
  • Far Cry map editor (Dunia)
  • CnC/COH Worldbuilder tools
  • Hammer/Source
  • 3ds Max
  • GIMP
  • Crazybump
  • Photoshop
  • Premiere
  • Lightroom

If you are looking for a flexible freelance artist feel free to get in touch.
For further questions and info you can contact me through a PM, Skype:
Or via email: @gmail.com

Thank you and regards,