ENVIRONMENT CREATION - WEEK 9: FINISHED HERO ASSET AND SEQUENCES
We are on the final phase of the project so, this update is all about progress on different matters:
- Changed some materials to lower the memory usage.
- Implemented new Hero asset: The Black Throne.
- Optimized particle materials and instances to avoid slow FPS.
- Changed to final stained glasses textures on the throne room.
- Different main actor to be on shape with the style of the enviroment.
- Improved clip sequences on rendering.
