Environment based on under-city

Hello everyone. I’m here to show my progress of my environment.

  1. I made my environment mode detailed: made a lot of assets and parts of the houses in maya.
  2. Made the UVs for these assets and exported them to unreal and placed around on the scene.
  3. Then i made the textures ( found them) and one of them was made by my classmate (thanks to him), assigned materials to static meshes.

Thanks ',)








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