Enums Needed in Material Editor

Hi, the Material editor is lacking ENUMS Node. so, please add this feature so, we can expose them as parameters (as dropdown menu) and also change the enum’s value at runtime.
and please make it possible to increase the enum index range depending on need.

For example, It could be a “Dynamic Name List” with multiple inputs and one output. whichever name would be selected will pass through the output but others will be blocked. And it would show as a dropdown menu when we will expose it as the parameter.

I am already aware of “if”, “static-switch” and “Static-Bool” nodes and these are pretty limited. compare to these nodes.

Thanks,
Ibtesam Sadiq

I second this. Please add the ability to use enums in Materials, or any way to reroute more than 2 options would be great! : )

5 Likes

I really need this feature. I migrated from Unity. It’s very uncomfortable to use the material blueprint without this feature. I need a lot of static switches to achieve the function of an enum static switch.

4 Likes

Is the problem solved now?

no, i don’t think they will implement it

please make this

100% i need it too :smiley:

1 Like

(post deleted by author)

1 Like

it’s only good if I want to make material for my projects but If I want to work for clients or if I want to sell material on Fab. it won’t work because it would be a hassle to install the plugin on the client end.