Hey there I have a question, I built a blueprint and it has an Enum for changing static meshes on a static mesh component, I would like to be able to use child blueprints of this but with a different enum, is this possible? I don’t want to just duplicate the blueprint and change the enum because then when I want to update anything I have to update multiple blueprints, I was thinking if I can’t swap it out, if I could choose which enum was visible to the user or something like that but I can’t seem to find a way to do it.
Thanks