Enum (ESlateVisibility) value not kept when closing editor

The value of ESlateVisibility isn’t kept when closing the editor. (4.17.1)

Create a widget with Text. Create a binding for the Text visibility. The values of the Enum ESlateVisibility aren’t kept when closing the editor.

Video and picture with steps to reproduce:

Hey Shogo999-

Thank you for submitting a bug report. I have reproduced this issue and logged a report for it here Unreal Engine Issues and Bug Tracker (UE-49196) . You can track the report’s status as the issue is reviewed by our development staff. Please be aware that this issue may not be prioritized or fixed soon.

Cheers

Doug Wilson