The value of ESlateVisibility isn’t kept when closing the editor. (4.17.1)
Create a widget with Text. Create a binding for the Text visibility. The values of the Enum ESlateVisibility aren’t kept when closing the editor.
Video and picture with steps to reproduce:
Hey Shogo999-
Thank you for submitting a bug report. I have reproduced this issue and logged a report for it here Unreal Engine Issues and Bug Tracker (UE-49196) . You can track the report’s status as the issue is reviewed by our development staff. Please be aware that this issue may not be prioritized or fixed soon.
Cheers