I am experiencing the same issue here, also using windows 7 64 sp1. It is not just occurring on startup of the Editor, but the bug also shows up in anything I bake and run, so this could be a show stopper for windows 7 64 sp1 developers?
Looking at the Engine source for 4.25 vs 4.24, I see the function, “DXGIGetDebugInterface1” is located in:
On the other hand, if I search for “dxgi.dll” on my system, it occurs in 6 different locations, all under C:\Windows
yet none of these files are newer than 2013:
I am just copied GFSDK_Aftermath_Lib.x64.dll from previous engine version which didn’t has dependecies to dxgi.dll(only to kernel32.dll) and replaced it at …\UnrealEngine\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64. And seem’s it works without errors.(At least during editor startup and runtime)
Another workaround is navigate to …\UnrealEngine\Engine\Source\ThirdParty\NVIDIA\NVaftermath\ and to edit NVaftermath.Build.cs. and make that PublicDefinitions.Add(“NV_AFTERMATH=0”); executes in all conditions.