Rama (aka evernewjoy) has put up a Wiki article aimed towards Unreal Engine 4 C++ newcomers.
Great, there’s a LOT of Unity users jumping in so this will be helpful indeed.
Also, take a look at Programming Quick Start. It walks you through creating your first class, compiling your project, and using your new class. ![]()
Incredibly good tutorial,you explain what pointers are really nicely.
Ahh thanks for the link Lauren!
I added it to my wiki tutorial!
https://wiki.unrealengine.com/Entry_Level_Guide_to_UE4_C%2B%2B#Related_Epic_Tutorial
Any other Epic tutorials you think belong here feel free to let me know!
aww thanks Victor!
I was hoping experienced UE4 C++ programmers like you would appreciate my way of presenting the whole subject!
I was trying really hard to be creative with it ![]()
![]()
Rama
Rama, this is AWESOME! This is what I’ve been looking for for the past week. You nailed all the little confusing things (like “what’s a -> or a ::?”) that were bothering me.
The only recommendations I can give (because constructive criticism is always good right? :)) is that you should clean up the formatting a little bit. For instance, it can be confusing to have instructions in a code text box. 
But seriously, that was really helpful. Thank you so much for being so generous with the community!
Exactly what i needed, been trying to get a handle of pointers all night but could not find a decent breakdown of them, thanks 
Yay I’m glad it helped!
Yaaay!!!
![]()
Rama
PS:
Hmm, there are certain lines I want to especially emphasize, rules, or REALLY important things
I want to make sure they stand out
can you find an alternative wiki syntax highlighting or other way to emphasize certain 1-3 line sentences with extra-specialness ?
I don’t know too much about wiki editing, but I’ll try to help in any way I can
Maybe underlining, or bold, or something.
EDIT: I changed the really important things to be boldface and indented. IMO, that makes them stand out without making them look like code samples. What do you think? ![]()
I liked your : formatting!
I tried many things, including color
but the bold was too intense, and I simply could not find what I wanted any other way
so although I appreciate your intent I ended up reverting
BUT
If you could please, try and find me a way to put text in a box, like the code box, but without turning it into code font.
I agree the code font is confusing
but I really want that box
Do let me know what you can discover!
here’s a good example of the code box I want in action, but without the code font
https://wiki.unrealengine.com/Entry_Level_Guide_to_UE4_C%2B%2B#Stay_Current_With_Runtime_Changes
Sorry, I can’t find any other boxes
But maybe try underline + indent? That would be less eye-grabbing, while still looking important.
What do you think? 
Those pesky T things! ;D