Has anyone ran into this issue? Wether in game or in the editor you destroy one wall or something and then either the entire prefab destroys itself or most of it does? If so how did you fix it?
1 Like
Yeah I have this issue
It might be if the prefab placed is âfloatingâ with no drops, or is only touching tiles that donât count (e.g. not a wall or floor tile) then the prefab ârealisesâ itâs not touching anything - as if youâd deleted the tiles touching the floor and the rest was destroyed. Solution might be to make it touch something valid.
ya could be the reason honestly, but also think it might be a bug as only some peices destroy. I found the solution to be to go into the uefn editor and click âForce structural supportâ on the item(s)
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.