The player will be in front of the shop, they will press the E key, and after that you will see the player inside the shop, like the picture above.
How can I show the player inside a shop? I problem is that I don’t know how to show the shop. As another level? As a level streaming? As… something that I don’t know yet?
@ClockworkOcean Have you played The Legend of Zelda: A Link to the Past (SNES)? When Link goes into a shop, first you see Link in front of the building, and then you see him inside a store.
Either OpenLevelByName, or SetActorLocation and switch the camera upon overlapping a trigger volume placed just inside the door. Put the “shop” under the landscape or somewhere else/in the distance where it won’t be seen.
If you physically walk in the building, the interior will be constrained by the physical dimensions of the building. If you move the character to a different location, you have a lot more options for interior dimensions and design.