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Enterable Vehicle

Hello, i’m using UE4.4 and trying to make a “Enterable Vehicle” out of the Vehicle Blueprint Example.

I Walk to the Vehicle and press “F” now i used Possess to switch.
Now the Character stays there and is walking and im hearing the sound while driving.

Can someone tell me how to make a “Enterable Vehicle” with Blueprint in a better way ?

  • DarkSoe

Here you go: GTA Style Vehicle Interaction - Project File Included - Community Content, Tools and Tutorials - Unreal Engine Forums

Even has a sample game thanks to Jacky! :slight_smile:

Edit: lol FatJoe, even worded it almost the same as you as well :stuck_out_tongue:

Check out the GTA Style Vehicle Interaction project that Jacky made. It has project files and everything.


Whoops, DotCam beat me to it.

PS.
You might also check this thread out, that got me on the right track: How can i possess a different character and unpossess my current one? - Blueprint Visual Scripting - Unreal Engine Forums
But I think everything you need to understand it, is in the GTA Style Vehicle Interaction project…

Good luck :slight_smile:

Thanks so far.
I will test it and Poste wat i got with it :slight_smile: