Ensure condition failed: !NewTransform.ContainsNaN()

Hi guys. I’m having trouble with NaN (not a number) issue. First time after opening the level/compiling the project I get two warnings right after Play.


Unreal source files SceneComponent.cpp and BodyInstance.cpp where the ensure warning happens could be found here:

https://github.com/EpicGames/UnrealE…eComponent.cpp
https://github.com/EpicGames/UnrealE…dyInstance.cpp

Visual Studio Output Log provides more detailed info on the issue:

Another words, it says the X and Y location of the box component attached to the hatch BP is NaN. Box scale is non-uniform if that matters. The actual hatch is a blueprint class attached to the ship blueprint class. There are few such a hatches and they are all identical.


Hatch blueprint (nothing in event graph):

Hatch blueprint is a child of C++ class AHatch.

.h


// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "Hatch.generated.h"

UCLASS()
class ALMAZ_API AHatch : public AActor
{
GENERATED_BODY()

public:
// Sets default values for this actor's properties
AHatch();

//class UBoxComponent* boxTriggerVolume;

protected:
// Called when the game starts or when spawned
virtual void BeginPlay() override;

public:
// Called every frame
virtual void Tick(float DeltaTime) override;

//UFUNCTION()
//void BeginOverlap(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const FHitResult& SweepResult);

void openHatch();
};

.cpp


// Fill out your copyright notice in the Description page of Project Settings.
#define printFString(text, fstring) if (GEngine) GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::Green, FString::Printf(TEXT(text), fstring))


#include "Hatch.h"
//#include "Components/BoxComponent.h"
#include "Engine/Engine.h"

// Sets default values
AHatch::AHatch()
{
    // Set this actor to call Tick() every frame.  You can turn this off to improve performance if you don't need it.
    PrimaryActorTick.bCanEverTick = true;
    //boxTriggerVolume = CreateDefaultSubobject<UBoxComponent>(TEXT("Box Trigger"));
    //boxTriggerVolume->InitBoxExtent(FVector(100.f));
    //boxTriggerVolume->SetCollisionProfileName(TEXT("Trigger"));
    //RootComponent = CreateDefaultSubobject<USceneComponent>(TEXT("Scene Root"));
    //boxTriggerVolume->SetupAttachment(RootComponent, NAME_None);
    //boxTriggerVolume->SetGenerateOverlapEvents(true);
}

void AHatch::openHatch()
{
    printFString("Hatch: openHatch function called", nullptr);
}

void AHatch::BeginPlay()
{
    Super::BeginPlay();
}

// Called every frame
void AHatch::Tick(float DeltaTime)
{
    Super::Tick(DeltaTime);
}

Ship blueprint (to which hatch blueprint is attached to) is a child of C++ class AShip.

.h


// Fill out your copyright notice in the Description page of Project Settings.

#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Pawn.h"
#include "Ship.generated.h"

UCLASS()
class ALMAZ_API AShip : public APawn
{
    GENERATED_BODY()

public:
    // Sets default values for this pawn's properties
    AShip();

    UPROPERTY()
    TArray<class USplash*> splashComponents;


    UPROPERTY()
    TArray<class UTrueSkyWaterBuoyancyComponent*> waterComponents;


protected:
    // Called when the game starts or when spawned
    virtual void BeginPlay() override;

public:    
    // Called every frame
    virtual void Tick(float DeltaTime) override;

    // Called to bind functionality to input
    virtual void SetupPlayerInputComponent(class UInputComponent* PlayerInputComponent) override;
};


.cpp


// Fill out your copyright notice in the Description page of Project Settings.

#include "Ship.h"
#include "Splash.h"
#include "TrueSkyWaterBuoyancyComponent.h"

// Sets default values
AShip::AShip()
{
    PrimaryActorTick.bCanEverTick = true;

}

// Called when the game starts or when spawned
void AShip::BeginPlay()
{
    Super::BeginPlay();

    FHitResult outHit;
    FCollisionQueryParams collisionParams;
    this->GetComponents(waterComponents);

    FVector center = GetActorLocation();
    center.Z -= 200.f;

    FVector prevSplashLocation(0.f, 0.f, 0.f);

    for (double a = 0.0; a < 2 * PI; a += 2 * PI / 128) // devide circle on 128 parts
    {
        FVector end_vector;
        end_vector.X = 4000.f * cos(a);
        end_vector.Y = 4000.f * sin(a);
        end_vector.Z = center.Z;

        if (GetWorld()->LineTraceSingleByChannel(outHit, end_vector, center, ECC_Visibility, collisionParams))
        {
                if (FVector::Dist(prevSplashLocation, outHit.Location) > 300.f)
                {
                    USplash* currentSplash = NewObject<USplash>(this);

                    // Make sure the probes won't affect the ship physics and won't create waves
                    currentSplash->ProbeType = EProbeType::Source;
                    currentSplash->GenerateWaves = false;
                    currentSplash->Intensity = 0.f;

                    currentSplash->RegisterComponent();
                    currentSplash->SetWorldLocationAndRotation(outHit.Location, FRotator::ZeroRotator);

                    // saving vector of a normal relative to respective USplash instance
                    currentSplash->splashNormalLocal = outHit.Normal * 100.f - currentSplash->GetComponentLocation().Normalize();
                    currentSplash->AttachToComponent(waterComponents[0], FAttachmentTransformRules::KeepWorldTransform, NAME_None);
                    prevSplashLocation = outHit.Location;
                }
        /*    if (a <= PI)
            {
                GEngine->AddOnScreenDebugMessage(-1, 10.f, FColor::Red, FString::Printf(TEXT("You hit %s"), *outHit.Location.ToString()));
                new_splash->setRightSided(true);
            }
            else
            {
                GEngine->AddOnScreenDebugMessage(-1, 10.f, FColor::Blue, FString::Printf(TEXT("You hit %s"), *outHit.Location.ToString()));
                new_splash->setRightSided(false);
            }
            splashComponents.Add(new_splash); */
        }
    }
}

// Called every frame
void AShip::Tick(float DeltaTime)
{
    Super::Tick(DeltaTime);

}

// Called to bind functionality to input
void AShip::SetupPlayerInputComponent(UInputComponent* PlayerInputComponent)
{
    Super::SetupPlayerInputComponent(PlayerInputComponent);
}



After hitting these two breakpoints game continues but the ship is gone. I would be grateful if someone could point me to the right direction. I’ve read some posts about similar issues but couldn’t find anything useful for my case.

  • I tried deleting the problematic actor but then I get the same warning firing from another ‘random’ actor attached to the ship

The issue is solved.

It turned out that it occurs in a TrueSky Plugin, which I am using. At least on more guy confirmed to me he has the exact same problem. With the TrueSky creators we came to the conclusion that the forces are being applied to the ship before it’s initialized fully.

The solution is to force the plugin to wait a little bit before the probes attached to the water buoyancy component of the ship start applying the force to the object. In my case the delay is 0.1 seconds (since 0.05 still triggers the issue).

So, after the game started the ship is falling down for 0.1 seconds, then it starts floating. Since the delay is low it is almost not noticeable.

TrueSkyWaterProbeComponent.h:


UENUM()
enum class EProbeType : uint8
{
    Physics    = 0x0,
    Source    = 0x1,
    DepthTest  = 0x2,
    None = 0x3 // I added a new enum type not to mess with other types
};

Then, I launched the editor, set all my probes that are intended to use physics to the new ‘None’ type, and saved.

Ship.h:


    struct FTimerHandle timerForProbes;

    UPROPERTY()
    TArray<class UTrueSkyWaterBuoyancyComponent*> waterComponents;

    void setProbesToPhysics();

Then, I set the probes type to ‘Physics’ after a delay.

Ship.cpp:


// on BeginPlay:

    GetComponents(waterComponents);
    GetWorld()->GetTimerManager().SetTimer(timerForProbes, this, &AShip::setProbesToPhysics, 0.1f, false);

// the actual function

void AShip::setProbesToPhysics()
{
    UPROPERTY()
    TArray<UTrueSkyWaterProbeComponent*> waterProbes;

    GetComponents<UTrueSkyWaterProbeComponent>(waterProbes);

    if (waterComponents[0] && waterProbes.IsValidIndex(0)) // if water buoyancy component exists and if the array of water probes is not empty
        {
            for (int i = 0; i < waterProbes.Num(); i++)
            {
                USceneComponent* waterProbesAttachedTo = Cast<USceneComponent>(waterProbes*->GetAttachParent());
                if (waterProbesAttachedTo == waterComponents[0] && waterProbes*->ProbeType == EProbeType::None) // make sure the probe is attached to water buoyancy component and has 'None' type
                {
                    waterProbes*->ProbeType = EProbeType::Physics;
                }
            }
        }
    GetWorld()->GetTimerManager().ClearTimer(timerForProbes);
}


After a while the issue is back again. I haven’t changed anything.

Log file:

[SPOILER]Log file open, 03/19/20 16:23:35
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: Almaz
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads.
LogStats: Stats thread started at 3.755551
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +3:00, Platform Override: ‘’
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin TrueSkyPlugin
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: Build: ++UE4+Release-4.23-CL-0
LogInit: Engine Version: 4.23.1-0+++UE4+Release-4.23
LogInit: Compatible Engine Version: 4.23.0-0+++UE4+Release-4.23
LogInit: Net CL: 0
LogInit: OS: Windows 10 (Release 1903) (), CPU: Intel(R) Core™ i7-3770 CPU @ 3.40GHz, GPU: NVIDIA GeForce GTX 1080
LogInit: Compiled (64-bit): Dec 4 2019 21:30:38
LogInit: Compiled with Visual C++: 19.16.27034.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.23
LogInit: Command Line:
LogInit: Base Directory: E:/UE4_TrueSky_4.22/UnrealEngine-4.22/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 0
LogDevObjectVersion: Number of dev versions registered: 23
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 34
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 35
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 31
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 27
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 6
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 9
LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2020.03.19-13.23.38:525][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2020.03.19-13.23.38:525][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2020.03.19-13.23.38:538][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/Almaz/Saved/Config/Windows/Engine.ini]
[2020.03.19-13.23.38:538][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2020.03.19-13.23.38:538][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:1]]
[2020.03.19-13.23.38:538][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]]
[2020.03.19-13.23.38:538][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
[2020.03.19-13.23.38:538][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]]
[2020.03.19-13.23.38:538][ 0]LogConfig: Setting CVar [[r.CustomDepth:3]]
[2020.03.19-13.23.38:538][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:0]]
[2020.03.19-13.23.38:538][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]]
[2020.03.19-13.23.38:538][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:0]]
[2020.03.19-13.23.38:538][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
[2020.03.19-13.23.38:538][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
[2020.03.19-13.23.38:538][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]]
[2020.03.19-13.23.38:538][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[r.DBuffer:0]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/Almaz/Saved/Config/Windows/Engine.ini]
[2020.03.19-13.23.38:539][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/Almaz/Saved/Config/Windows/Engine.ini]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/Almaz/Saved/Config/Windows/Engine.ini]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2020.03.19-13.23.38:539][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2020.03.19-13.23.38:540][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2020.03.19-13.23.38:540][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2020.03.19-13.23.38:540][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2020.03.19-13.23.38:540][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2020.03.19-13.23.38:540][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/Almaz/Saved/Config/Windows/Engine.ini]
[2020.03.19-13.23.38:540][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/Almaz/Saved/Config/Windows/Engine.ini]
[2020.03.19-13.23.38:609][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Almaz/Saved/Config/Windows/Scalability.ini]
[2020.03.19-13.23.38:609][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2020.03.19-13.23.38:609][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2020.03.19-13.23.38:609][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Almaz/Saved/Config/Windows/Scalability.ini]
[2020.03.19-13.23.38:609][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2020.03.19-13.23.38:609][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Almaz/Saved/Config/Windows/Scalability.ini]
[2020.03.19-13.23.38:609][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2020.03.19-13.23.38:609][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2020.03.19-13.23.38:609][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2020.03.19-13.23.38:609][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2020.03.19-13.23.38:609][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2020.03.19-13.23.38:609][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2020.03.19-13.23.38:609][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2020.03.19-13.23.38:609][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2020.03.19-13.23.38:609][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2020.03.19-13.23.38:609][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2020.03.19-13.23.38:609][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2020.03.19-13.23.38:609][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2020.03.19-13.23.38:609][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2020.03.19-13.23.38:609][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2020.03.19-13.23.38:609][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2020.03.19-13.23.38:609][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2020.03.19-13.23.38:609][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2020.03.19-13.23.38:609][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Almaz/Saved/Config/Windows/Scalability.ini]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2020.03.19-13.23.38:610][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Almaz/Saved/Config/Windows/Scalability.ini]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Almaz/Saved/Config/Windows/Scalability.ini]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Almaz/Saved/Config/Windows/Scalability.ini]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2020.03.19-13.23.38:611][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2020.03.19-13.23.38:626][ 0]LogInit: Selected Device Profile: [Windows]
[2020.03.19-13.23.38:655][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2020.03.19-13.23.38:706][ 0]LogHAL: Display: Platform has ~ 16 GB [17139367936 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2020.03.19-13.23.38:706][ 0]LogInit: Going up to parent DeviceProfile []
[2020.03.19-13.23.38:706][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Almaz/Saved/Config/Windows/Scalability.ini]
[2020.03.19-13.23.38:706][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2020.03.19-13.23.38:706][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2020.03.19-13.23.38:706][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Almaz/Saved/Config/Windows/Scalability.ini]
[2020.03.19-13.23.38:706][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2020.03.19-13.23.38:706][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Almaz/Saved/Config/Windows/Scalability.ini]
[2020.03.19-13.23.38:706][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2020.03.19-13.23.38:706][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2020.03.19-13.23.38:706][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2020.03.19-13.23.38:706][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2020.03.19-13.23.38:706][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2020.03.19-13.23.38:706][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2020.03.19-13.23.38:706][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2020.03.19-13.23.38:706][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2020.03.19-13.23.38:706][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2020.03.19-13.23.38:706][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Almaz/Saved/Config/Windows/Scalability.ini]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2020.03.19-13.23.38:707][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Almaz/Saved/Config/Windows/Scalability.ini]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Almaz/Saved/Config/Windows/Scalability.ini]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2020.03.19-13.23.38:708][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2020.03.19-13.23.38:709][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2020.03.19-13.23.38:709][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2020.03.19-13.23.38:709][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2020.03.19-13.23.38:709][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Almaz/Saved/Config/Windows/Scalability.ini]
[2020.03.19-13.23.38:709][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2020.03.19-13.23.38:709][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2020.03.19-13.23.38:709][ 0]LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2020.03.19-13.23.38:729][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]]
[2020.03.19-13.23.38:729][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2020.03.19-13.23.38:729][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2020.03.19-13.23.38:729][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Almaz/Saved/Config/Windows/Engine.ini]
[2020.03.19-13.23.38:751][ 0]LogInit: Computer: DESKTOP-D1FOPED
[2020.03.19-13.23.38:751][ 0]LogInit: User: alexander
[2020.03.19-13.23.38:751][ 0]LogInit: CPU Page size=4096, Cores=4
[2020.03.19-13.23.38:751][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2020.03.19-13.23.38:751][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx)
[2020.03.19-13.23.38:751][ 0]LogMemory: Platform Memory Stats for Windows
[2020.03.19-13.23.38:751][ 0]LogMemory: Process Physical Memory: 91.46 MB used, 91.46 MB peak
[2020.03.19-13.23.38:751][ 0]LogMemory: Process Virtual Memory: 95.95 MB used, 95.95 MB peak
[2020.03.19-13.23.38:751][ 0]LogMemory: Physical Memory: 5793.32 MB used, 10552.06 MB free, 16345.38 MB total
[2020.03.19-13.23.38:751][ 0]LogMemory: Virtual Memory: 4653.50 MB used, 134213072.00 MB free, 134217728.00 MB total
[2020.03.19-13.23.38:814][ 0]LogWindows: WindowsPlatformFeatures enabled
[2020.03.19-13.23.39:769][ 0]LogInit: Using OS detected language (ru-RU).
[2020.03.19-13.23.39:769][ 0]LogInit: Using OS detected locale (ru-RU).
[2020.03.19-13.23.39:817][ 0]LogTextLocalizationManager: No specific localization for ‘ru-RU’ exists, so the ‘ru’ localization will be used.
[2020.03.19-13.23.39:819][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Editor/ru/Editor.locres’ could not be opened for reading!
[2020.03.19-13.23.39:819][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres’ could not be opened for reading!
[2020.03.19-13.23.39:819][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Keywords/ru/Keywords.locres’ could not be opened for reading!
[2020.03.19-13.23.39:819][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Category/ru/Category.locres’ could not be opened for reading!
[2020.03.19-13.23.39:829][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/ToolTips/ru/ToolTips.locres’ could not be opened for reading!
[2020.03.19-13.23.39:836][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres’ could not be opened for reading!
[2020.03.19-13.23.39:837][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Engine/ru/Engine.locres’ could not be opened for reading!
[2020.03.19-13.23.39:987][ 0]LogInit: Setting process to per monitor DPI aware
[2020.03.19-13.23.40:511][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2020.03.19-13.23.40:511][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2020.03.19-13.23.43:740][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2020.03.19-13.23.43:740][ 0]LogD3D11RHI: D3D11 adapters:
[2020.03.19-13.23.43:935][ 0]LogD3D11RHI: 0. ‘NVIDIA GeForce GTX 1080’ (Feature Level 11_0)
[2020.03.19-13.23.43:935][ 0]LogD3D11RHI: 8079/0/8172 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
[2020.03.19-13.23.43:937][ 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2020.03.19-13.23.43:938][ 0]LogD3D11RHI: 0/0/8172 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2020.03.19-13.23.43:938][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2020.03.19-13.23.43:966][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2020.03.19-13.23.43:966][ 0]LogD3D11RHI: GPU DeviceId: 0x1b80 (for the marketing name, search the web for “GPU Device Id”)
[2020.03.19-13.23.43:966][ 0]LogWindows: EnumDisplayDevices:
[2020.03.19-13.23.43:966][ 0]LogWindows: 0. ‘NVIDIA GeForce GTX 1080’ (P:1 D:1)
[2020.03.19-13.23.43:967][ 0]LogWindows: 1. ‘NVIDIA GeForce GTX 1080’ (P:0 D:1)
[2020.03.19-13.23.43:967][ 0]LogWindows: 2. ‘NVIDIA GeForce GTX 1080’ (P:0 D:0)
[2020.03.19-13.23.43:967][ 0]LogWindows: 3. ‘NVIDIA GeForce GTX 1080’ (P:0 D:0)
[2020.03.19-13.23.43:967][ 0]LogWindows: DebugString: FoundDriverCount:4
[2020.03.19-13.23.43:968][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1080
[2020.03.19-13.23.43:968][ 0]LogD3D11RHI: Driver Version: 442.50 (internal:26.21.14.4250, unified:442.50)
[2020.03.19-13.23.43:968][ 0]LogD3D11RHI: Driver Date: 2-24-2020
[2020.03.19-13.23.43:968][ 0]LogRHI: Texture pool is 5655 MB (70% of 8079 MB)
[2020.03.19-13.23.44:076][ 0]LogD3D11RHI: Async texture creation enabled
[2020.03.19-13.23.44:392][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2020.03.19-13.23.45:589][ 0]LogTemp: Display: Module ‘AllDesktopTargetPlatform’ loaded TargetPlatform ‘AllDesktop’
[2020.03.19-13.23.45:673][ 0]LogTemp: Display: Module ‘MacClientTargetPlatform’ loaded TargetPlatform ‘MacClient’
[2020.03.19-13.23.45:721][ 0]LogTemp: Display: Module ‘MacNoEditorTargetPlatform’ loaded TargetPlatform ‘MacNoEditor’
[2020.03.19-13.23.45:746][ 0]LogTemp: Display: Module ‘MacServerTargetPlatform’ loaded TargetPlatform ‘MacServer’
[2020.03.19-13.23.45:795][ 0]LogTemp: Display: Module ‘MacTargetPlatform’ loaded TargetPlatform ‘Mac’
[2020.03.19-13.23.45:883][ 0]LogTemp: Display: Module ‘WindowsClientTargetPlatform’ loaded TargetPlatform ‘WindowsClient’
[2020.03.19-13.23.45:931][ 0]LogTemp: Display: Module ‘WindowsNoEditorTargetPlatform’ loaded TargetPlatform ‘WindowsNoEditor’
[2020.03.19-13.23.45:959][ 0]LogTemp: Display: Module ‘WindowsServerTargetPlatform’ loaded TargetPlatform ‘WindowsServer’
[2020.03.19-13.23.46:011][ 0]LogTemp: Display: Module ‘WindowsTargetPlatform’ loaded TargetPlatform ‘Windows’
[2020.03.19-13.23.46:095][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android’
[2020.03.19-13.23.46:095][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ASTC’
[2020.03.19-13.23.46:095][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ATC’
[2020.03.19-13.23.46:095][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_DXT’
[2020.03.19-13.23.46:095][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC1’
[2020.03.19-13.23.46:095][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC1a’
[2020.03.19-13.23.46:095][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC2’
[2020.03.19-13.23.46:095][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_PVRTC’
[2020.03.19-13.23.46:095][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘AndroidClient’
[2020.03.19-13.23.46:095][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ASTCClient’
[2020.03.19-13.23.46:095][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ATCClient’
[2020.03.19-13.23.46:095][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_DXTClient’
[2020.03.19-13.23.46:095][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC1Client’
[2020.03.19-13.23.46:095][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC1aClient’
[2020.03.19-13.23.46:095][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC2Client’
[2020.03.19-13.23.46:095][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_PVRTCClient’
[2020.03.19-13.23.46:095][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_Multi’
[2020.03.19-13.23.46:095][ 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_MultiClient’
[2020.03.19-13.23.46:129][ 0]LogTemp: Display: Module ‘HTML5TargetPlatform’ loaded TargetPlatform ‘HTML5’
[2020.03.19-13.23.46:240][ 0]LogTemp: Display: Module ‘IOSTargetPlatform’ loaded TargetPlatform ‘IOSClient’
[2020.03.19-13.23.46:240][ 0]LogTemp: Display: Module ‘IOSTargetPlatform’ loaded TargetPlatform ‘IOS’
[2020.03.19-13.23.46:297][ 0]LogTemp: Display: Module ‘TVOSTargetPlatform’ loaded TargetPlatform ‘TVOSClient’
[2020.03.19-13.23.46:297][ 0]LogTemp: Display: Module ‘TVOSTargetPlatform’ loaded TargetPlatform ‘TVOS’
[2020.03.19-13.23.46:352][ 0]LogTemp: Display: Module ‘LuminTargetPlatform’ loaded TargetPlatform ‘Lumin’
[2020.03.19-13.23.46:352][ 0]LogTemp: Display: Module ‘LuminTargetPlatform’ loaded TargetPlatform ‘LuminClient’
[2020.03.19-13.23.46:352][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2020.03.19-13.23.46:563][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2020.03.19-13.23.47:466][ 0]LogShaderCompilers: Guid format shader working directory is 29 characters bigger than the processId version (…/…/…/…/…/Almaz/Intermediate/Shaders/WorkingDirectory/10972/).
[2020.03.19-13.23.47:467][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/alexander/AppData/Local/Temp/UnrealShaderWorkingDir/F666E5A9459BCD2D9434D484CFC29E22/’.
[2020.03.19-13.23.47:480][ 0]LogXGEController: Cleaning working directory: C:/Users/alexander/AppData/Local/Temp/UnrealXGEWorkingDir/
[2020.03.19-13.23.47:480][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2020.03.19-13.23.47:481][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2020.03.19-13.23.47:481][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2020.03.19-13.23.51:297][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2020.03.19-13.23.54:652][ 0]LogDerivedDataCache: Loaded boot cache 3.36s 331MB …/…/…/…/…/Almaz/DerivedDataCache/Boot.ddc.
[2020.03.19-13.23.54:652][ 0]LogDerivedDataCache: Display: Loaded Boot cache: …/…/…/…/…/Almaz/DerivedDataCache/Boot.ddc
[2020.03.19-13.23.54:652][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/Almaz/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2020.03.19-13.23.54:652][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2020.03.19-13.23.54:652][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file …/…/…/Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2020.03.19-13.23.54:652][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
[2020.03.19-13.23.54:654][ 0]LogDerivedDataCache: Using Local data cache path …/…/…/Engine/DerivedDataCache: Writable
[2020.03.19-13.23.54:654][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2020.03.19-13.23.54:654][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2020.03.19-13.23.55:139][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
[2020.03.19-13.23.55:560][ 0]LogSlate: Using FreeType 2.6.0
[2020.03.19-13.23.56:129][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2020.03.19-13.23.58:717][ 0]LogAssetRegistry: FAssetRegistry took 0.0072 seconds to start up
[2020.03.19-13.24.04:680][ 0]LogInit: Selected Device Profile: [Windows]
[2020.03.19-13.24.08:603][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2020.03.19-13.24.08:603][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2020.03.19-13.24.08:603][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2020.03.19-13.24.08:603][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2020.03.19-13.24.08:609][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2020.03.19-13.24.09:113][ 0]LogNetVersion: Almaz 1.0.0, NetCL: 0, EngineNetVer: 11, GameNetVer: 0 (Checksum: 969096215)
[2020.03.19-13.24.16:047][ 0]LogPackageLocalizationCache: Processed 13 localized package path(s) for 1 prioritized culture(s) in 0.218550 seconds
[2020.03.19-13.24.16:054][ 0]LogUObjectArray: 43429 objects as part of root set at end of initial load.
[2020.03.19-13.24.16:054][ 0]LogUObjectAllocator: 7545800 out of 0 bytes used by permanent object pool.
[2020.03.19-13.24.16:054][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2020.03.19-13.24.39:758][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2020.03.19-13.24.40:065][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2020.03.19-13.24.40:883][ 0]TrueSky: Display: trueSKY will use the D3D11 rendering API.
[2020.03.19-13.24.41:408][ 0]TrueSky: Display: Loaded trueSKY dynamic library …/…/…/Engine/Binaries/ThirdParty/Simul/Win64/TrueSkyPluginRender_MT.dll.
[2020.03.19-13.24.41:408][ 0]TrueSky: Display: Simul version 4.2 build 0
[2020.03.19-13.24.41:408][ 0]TrueSky: Display: Simul water is supported.
[2020.03.19-13.24.41:959][ 0]TrueSky: Warning: D:\Jarvis\Releases\simulVersion\4.2\Simul\Clouds\Environment.cpp(107): warning: 1: real_time has not been set.
[2020.03.19-13.25.03:695][ 0]SourceControl: Source control is disabled
[2020.03.19-13.25.13:488][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2020.03.19-13.25.14:588][ 0]LogOcInput: OculusInput pre-init called
[2020.03.19-13.25.14:644][ 0]LogWindows: Failed to load ‘OVRPlugin.dll’ (GetLastError=126)
[2020.03.19-13.25.14:644][ 0]LogWindows: File ‘OVRPlugin.dll’ does not exist
[2020.03.19-13.25.15:721][ 0]LogEngine: Initializing Engine…
[2020.03.19-13.25.15:753][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2020.03.19-13.25.15:794][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.018 s
[2020.03.19-13.25.17:194][ 0]LogInit: Initializing FReadOnlyCVARCache
[2020.03.19-13.25.17:574][ 0]LogAIModule: Creating AISystem for world Untitled
[2020.03.19-13.25.17:775][ 0]LogInit: XAudio2 using ‘Динамики (High Definition Audio Device)’ : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
[2020.03.19-13.25.17:834][ 0]LogInit: FAudioDevice initialized.
[2020.03.19-13.25.17:834][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2020.03.19-13.25.19:737][ 0]LogDerivedDataCache: Saved boot cache 1.90s 331MB …/…/…/…/…/Almaz/DerivedDataCache/Boot.ddc.
[2020.03.19-13.25.19:752][ 0]LogInit: Texture streaming: Enabled
[2020.03.19-13.25.20:026][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2020.03.19-13.25.20:027][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Debugger, SessionId={ADA9268F-47E5-2125-B12B-79AD0A16F181}
[2020.03.19-13.25.20:027][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2020.03.19-13.25.20:029][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2020.03.19-13.25.21:223][ 0]LogInit: Transaction tracking system initialized
[2020.03.19-13.25.21:722][ 0]BlueprintLog: New page: Editor Load
[2020.03.19-13.25.23:829][ 0]LocalizationService: Localization service is disabled
[2020.03.19-13.25.28:244][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
[2020.03.19-13.25.28:244][ 0]LogCook: Display: Mobile HDR setting 1
[2020.03.19-13.25.29:168][ 0]LogFileCache: Scanning file cache for directory ‘E:/Almaz/Content/’ took 0.33s
[2020.03.19-13.25.33:110][ 0]Cmd: MAP LOAD FILE="…/…/…/…/…/Almaz/Content/MyLevels/TestLevel.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2020.03.19-13.25.33:112][ 0]LightingResults: New page: Lighting Build
[2020.03.19-13.25.33:182][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2020.03.19-13.25.33:271][ 0]MapCheck: New page: Map Check
[2020.03.19-13.25.33:271][ 0]LightingResults: New page: Lighting Build
[2020.03.19-13.25.33:468][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 6.09ms
[2020.03.19-13.25.35:978][ 0]LogMaterial: Display: Missing cached shader map for material flag_decals_Mat, compiling.
[2020.03.19-13.25.35:995][ 0]LogMaterial: Warning: E:\Almaz\Content\Assets\Decals\flag_decals_Mat.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2020.03.19-13.25.35:996][ 0]LogMaterial: Display: DBuffer decal blend modes are only supported when the ‘DBuffer Decals’ Rendering Project setting is enabled.
[2020.03.19-13.25.36:002][ 0]LogMaterial: Display: Missing cached shader map for material text_decals_Mat, compiling.
[2020.03.19-13.25.36:003][ 0]LogMaterial: Warning: E:\Almaz\Content\Assets\Decals ext_decals_Mat.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2020.03.19-13.25.36:003][ 0]LogMaterial: Display: DBuffer decal blend modes are only supported when the ‘DBuffer Decals’ Rendering Project setting is enabled.
[2020.03.19-13.25.36:010][ 0]LogMaterial: Display: Missing cached shader map for material bort_lines_decal_Mat, compiling.
[2020.03.19-13.25.36:011][ 0]LogMaterial: Warning: E:\Almaz\Content\Assets\Decals\bort_lines_decal_Mat.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2020.03.19-13.25.36:011][ 0]LogMaterial: Display: DBuffer decal blend modes are only supported when the ‘DBuffer Decals’ Rendering Project setting is enabled.
[2020.03.19-13.25.36:136][ 0]LogMaterial: Display: Missing cached shader map for material digits_corma, compiling.
[2020.03.19-13.25.36:137][ 0]LogMaterial: Warning: E:\Almaz\Content\Assets\Decals\digits_corma.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2020.03.19-13.25.36:137][ 0]LogMaterial: Display: DBuffer decal blend modes are only supported when the ‘DBuffer Decals’ Rendering Project setting is enabled.
[2020.03.19-13.25.36:224][ 0]LogAIModule: Creating AISystem for world TestLevel
[2020.03.19-13.25.36:752][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2020.03.19-13.25.36:936][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.60ms
[2020.03.19-13.25.36:936][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2020.03.19-13.25.36:936][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,146ms to complete.
[2020.03.19-13.25.36:936][ 0]LogFileHelpers: Loading map ‘TestLevel’ took 3.834
[2020.03.19-13.25.37:927][ 0]LogCollectionManager: Loaded 0 collections in 0.002396 seconds
[2020.03.19-13.25.38:011][ 0]LogFileCache: Scanning file cache for directory ‘E:/Almaz/Saved/Collections/’ took 0.00s
[2020.03.19-13.25.38:011][ 0]LogFileCache: Scanning file cache for directory ‘E:/Almaz/Content/Developers/alexander/Collections/’ took 0.00s
[2020.03.19-13.25.38:011][ 0]LogFileCache: Scanning file cache for directory ‘E:/Almaz/Content/Collections/’ took 0.00s
[2020.03.19-13.25.38:011][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000004 seconds
[2020.03.19-13.25.38:038][ 0]LogContentBrowser: Native class hierarchy populated in 0.0268 seconds. Added 2880 classes and 685 folders.
[2020.03.19-13.25.38:088][ 0]LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0003 seconds. Added 0 classes and 0 folders.
[2020.03.19-13.25.40:031][ 0]LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0006 seconds. Added 0 classes and 0 folders.
[2020.03.19-13.25.40:637][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.03.19-13.25.40:735][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.03.19-13.25.40:768][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.03.19-13.25.40:776][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.03.19-13.25.40:882][ 0]LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0005 seconds. Added 1 classes and 2 folders.
[2020.03.19-13.25.41:784][ 0]LogSlate: Took 0.022720 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2020.03.19-13.25.41:817][ 0]LogSlate: Took 0.029389 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
[2020.03.19-13.25.41:843][ 0]LogSlate: Took 0.025240 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
[2020.03.19-13.25.42:174][ 0]LogSlate: Took 0.025034 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2020.03.19-13.25.42:933][ 0]LogRenderer: Reallocating scene render targets to support 848x964 Format 10 NumSamples 1 (Frame:1).
[2020.03.19-13.25.43:385][ 0]LogStaticMesh: Allocated 384x128x284 distance field atlas = 26.6Mb, with 115 objects containing 15.3Mb backing data
[2020.03.19-13.25.44:040][ 0]TrueSky: Warning: D:\Jarvis\Releases\simulVersion\4.2\Simul\Clouds\BaseWeatherRenderer.cpp(299): warning: BaseWeatherRenderer::Render() called before PreRenderUpdate() - please call PreRenderUpdate once per frame.
[2020.03.19-13.25.44:865][ 0]LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0006 seconds. Added 0 classes and 0 folders.
[2020.03.19-13.25.44:865][ 0]LogLoad: (Engine Initialization) Total time: 153.97 seconds
[2020.03.19-13.25.44:865][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2020.03.19-13.25.45:162][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2020.03.19-13.25.45:444][ 1]LogFileCache: Retrieving MD5 hashes for directory ‘E:/Almaz/Content/’ took 0.52s
[2020.03.19-13.25.50:067][ 36]LogSlate: FSceneViewport::OnFocusLost() reason 2
[2020.03.19-13.25.51:301][ 51]LogBlueprintUserMessages: Early PlayInEditor Detection: Level ‘/Game/MyLevels/TestLevel.TestLevel:PersistentLevel’ has LevelScriptBlueprint ‘/Game/MyLevels/TestLevel.TestLevel:PersistentLevel.TestLevel’ with GeneratedClass ‘/Game/MyLevels/TestLevel.TestLevel_C’ with ClassGeneratedBy ‘/Game/MyLevels/TestLevel.TestLevel:PersistentLevel.TestLevel’
[2020.03.19-13.25.51:301][ 51]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2020.03.19-13.25.51:320][ 51]PIE: New page: SIE session: TestLevel (19 марта 2020 г., 19:25:51)
[2020.03.19-13.25.51:340][ 51]LogOnline: OSS: Creating online subsystem instance for: NULL
[2020.03.19-13.25.51:342][ 51]LogPlayLevel: Creating play world package: /Game/MyLevels/UEDPIE_0_TestLevel
[2020.03.19-13.25.51:399][ 51]LogPlayLevel: PIE: StaticDuplicateObject took: (0.057220s)
[2020.03.19-13.25.51:401][ 51]LogAIModule: Creating AISystem for world TestLevel
[2020.03.19-13.25.51:401][ 51]LogPlayLevel: PIE: World Init took: (0.001629s)
[2020.03.19-13.25.51:401][ 51]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/MyLevels/TestLevel.TestLevel to /Game/MyLevels/UEDPIE_0_TestLevel.TestLevel (0.059177s)
[2020.03.19-13.25.51:424][ 51]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms
[2020.03.19-13.25.51:483][ 51]LogInit: XAudio2 using ‘Динамики (High Definition Audio Device)’ : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
[2020.03.19-13.25.51:501][ 51]LogInit: FAudioDevice initialized.
[2020.03.19-13.25.51:501][ 51]LogSlate: FSceneViewport::OnFocusLost() reason 2
[2020.03.19-13.25.51:522][ 51]LogLoad: Game class is ‘NewGameMode_C’
[2020.03.19-13.25.51:626][ 51]LogWorld: Bringing World /Game/MyLevels/UEDPIE_0_TestLevel.TestLevel up for play (max tick rate 0) at 2020.03.19-16.25.51
[2020.03.19-13.25.51:703][ 51]LogWorld: Bringing up level for play took: 0.159635
[2020.03.19-13.25.51:703][ 51]LogOnline: OSS: Creating online subsystem instance for: :Context_3
[2020.03.19-13.25.51:716][ 51]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2020.03.19-13.25.51:760][ 51]LogContentBrowser: Native class hierarchy updated for ‘MovieSceneCapture’ in 0.0008 seconds. Added 20 classes and 0 folders.
[2020.03.19-13.25.51:769][ 51]PIE: Play in editor start time for /Game/MyLevels/UEDPIE_0_TestLevel 1,462
[2020.03.19-13.25.51:866][ 51]LogBlueprintUserMessages: Late PlayInEditor Detection: Level ‘/Game/MyLevels/TestLevel.TestLevel:PersistentLevel’ has LevelScriptBlueprint ‘/Game/MyLevels/TestLevel.TestLevel:PersistentLevel.TestLevel’ with GeneratedClass ‘/Game/MyLevels/TestLevel.TestLevel_C’ with ClassGeneratedBy ‘/Game/MyLevels/TestLevel.TestLevel:PersistentLevel.TestLevel’
[2020.03.19-13.25.52:599][ 55]LogAssetRegistry: Asset discovery search completed in 113.8830 seconds
[2020.03.19-13.25.52:620][ 55]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000006 seconds (found 0 objects)
[2020.03.19-13.25.52:620][ 55]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000073 seconds (updated 0 objects)
[2020.03.19-13.25.52:733][ 59]LogOutputDevice: Warning:

Script Stack (0 frames):

[2020.03.19-13.27.21:792][ 59]LogStats: FPlatformStackWalk::StackWalkAndDump - 89.059 s
[2020.03.19-13.27.21:792][ 59]LogOutputDevice: Error: === Handled ensure: ===
[2020.03.19-13.27.21:792][ 59]LogOutputDevice: Error:
[2020.03.19-13.27.21:792][ 59]LogOutputDevice: Error: Ensure condition failed: NewTransform.IsValid() [File:E:/UE4_TrueSky_4.22/UnrealEngine-4.22/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp] [Line: 623]
[2020.03.19-13.27.21:792][ 59]LogOutputDevice: Error:
[2020.03.19-13.27.21:792][ 59]LogOutputDevice: Error: Stack:
[2020.03.19-13.27.21:792][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb19f0bbf9 UE4Editor-Engine.dll!<lambda_9c85862afa2f08fc60912beee5dca75a>::operator()() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\scenecomponent.cpp:623]
[2020.03.19-13.27.21:792][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18c07d8f UE4Editor-Engine.dll!USceneComponent::UpdateComponentToWorldWithParent() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\scenecomponent.cpp:623]
[2020.03.19-13.27.21:792][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18bead84 UE4Editor-Engine.dll!USceneComponent::InternalSetWorldLocationAndRotation() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\scenecomponent.cpp:2760]
[2020.03.19-13.27.21:792][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18ba0f2e UE4Editor-Engine.dll!UPrimitiveComponent::MoveComponentImpl() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\primitivecomponent.cpp:1998]
[2020.03.19-13.27.21:792][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb1942734c UE4Editor-Engine.dll!FPhysScene_PhysX::SyncComponentsToBodies_AssumesLocked() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\physicsengine\physscene_physx.cpp:1367]
[2020.03.19-13.27.21:792][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb1941a524 UE4Editor-Engine.dll!FPhysScene_PhysX::ProcessPhysScene() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\physicsengine\physscene_physx.cpp:1251]
[2020.03.19-13.27.21:792][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb194000de UE4Editor-Engine.dll!TBaseRawMethodDelegateInstance<0,FPhysScene_PhysX,void __cdecl(enum ENamedThreads::Type,TRefCountPtr<FGraphEvent> const &)>::ExecuteIfSafe() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:541]
[2020.03.19-13.27.21:792][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18eaa4cb UE4Editor-Engine.dll!TGraphTask<FDelegateGraphTask>::ExecuteTask() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\core\public\async askgraphinterfaces.h:847]
[2020.03.19-13.27.21:792][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb2f4a4eba UE4Editor-Core.dll!FNamedTaskThread::ProcessTasksNamedThread() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\core\private\async askgraph.cpp:686]
[2020.03.19-13.27.21:792][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb2f4a5263 UE4Editor-Core.dll!FNamedTaskThread::ProcessTasksUntilQuit() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\core\private\async askgraph.cpp:583]
[2020.03.19-13.27.21:792][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb2f4b5269 UE4Editor-Core.dll!FTaskGraphImplementation::WaitUntilTasksComplete() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\core\private\async askgraph.cpp:1465]
[2020.03.19-13.27.21:793][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb198328e0 UE4Editor-Engine.dll!FTickTaskSequencer::ReleaseTickGroup() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private icktaskmanager.cpp:557]
[2020.03.19-13.27.21:793][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb19838812 UE4Editor-Engine.dll!FTickTaskManager::RunTickGroup() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private icktaskmanager.cpp:1518]
[2020.03.19-13.27.21:793][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb1902d71f UE4Editor-Engine.dll!UWorld::RunTickGroup() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\leveltick.cpp:782]
[2020.03.19-13.27.21:793][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb19039363 UE4Editor-Engine.dll!UWorld::Tick() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\leveltick.cpp:1557]
[2020.03.19-13.27.21:793][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb2c5ae0eb UE4Editor-UnrealEd.dll!UEditorEngine::Tick() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\editor\unrealed\private\editorengine.cpp:1638]
[2020.03.19-13.27.21:793][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb2ce05b96 UE4Editor-UnrealEd.dll!UUnrealEdEngine::Tick() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\editor\unrealed\private\unrealedengine.cpp:407]
[2020.03.19-13.27.21:793][ 59]LogOutputDevice: Error: [Callstack] 0x00007ff73c307b0a UE4Editor.exe!FEngineLoop::Tick() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\launch\private\launchengineloop.cpp:4257]
[2020.03.19-13.27.21:793][ 59]LogOutputDevice: Error: [Callstack] 0x00007ff73c31a91c UE4Editor.exe!GuardedMain() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\launch\private\launch.cpp:173]
[2020.03.19-13.27.21:793][ 59]LogOutputDevice: Error: [Callstack] 0x00007ff73c31a9fa UE4Editor.exe!GuardedMainWrapper() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\launch\private\windows\launchwindows.cpp:147]
[2020.03.19-13.27.21:793][ 59]LogOutputDevice: Error: [Callstack] 0x00007ff73c32b92c UE4Editor.exe!WinMain() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\launch\private\windows\launchwindows.cpp:279]
[2020.03.19-13.27.21:793][ 59]LogOutputDevice: Error: [Callstack] 0x00007ff73c32e60e UE4Editor.exe!__scrt_common_main_seh() [d:\agent_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
[2020.03.19-13.27.21:793][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb7abe7bd4 KERNEL32.DLL!UnknownFunction []
[2020.03.19-13.27.21:793][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb7b5cced1 ntdll.dll!UnknownFunction []
[2020.03.19-13.27.21:793][ 59]LogOutputDevice: Error:
[2020.03.19-13.27.21:795][ 59]LogStats: SubmitErrorReport - 0.000 s
[2020.03.19-13.27.25:901][ 59]LogWindows: Warning: CreateProc failed: Не удается найти указанный файл. (0x00000002)
[2020.03.19-13.27.25:901][ 59]LogWindows: Warning: URL: …/…/…/Engine/Binaries/Win64/CrashReportClient.exe “E:/Almaz/Saved/Crashes/UE4CC-Windows-6E3545C445772ECB4126A5928DF99F0B_0000” -Unattended -AppName=UE4-Almaz -CrashGUID=UE4CC-Windows-6E3545C445772ECB4126A5928DF99F0B_0000 -DebugSymbols=…\Engine\Intermediate\Symbols
[2020.03.19-13.27.25:901][ 59]LogStats: SendNewReport - 4.105 s
[2020.03.19-13.27.25:901][ 59]LogStats: FDebug::EnsureFailed - 93.167 s
[2020.03.19-13.27.25:934][ 59]LogOutputDevice: Warning:

Script Stack (0 frames):

[2020.03.19-13.27.26:492][ 59]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.559 s
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: === Handled ensure: ===
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error:
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: Ensure condition failed: !NewTransform.ContainsNaN() [File:E:/UE4_TrueSky_4.22/UnrealEngine-4.22/Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp] [Line: 2037]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: SetBodyTransform contains NaN (/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.BP_Hatch_yut1_GEN_VARIABLE_BP_Hatch_C_CAT_935.Box)
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: -nan(ind),-nan(ind),381.612091|0.006468,45.000011,-0.003601|6.000000,6.000000,8.400001
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: Stack:
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb19f6df76 UE4Editor-Engine.dll!DispatchCheckVerify<bool,<lambda_9457c957ec6b71d5dc0b55a792100c98> >() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\core\public\misc\assertionmacros.h:164]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb193a8470 UE4Editor-Engine.dll!FBodyInstance::SetBodyTransform() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\physicsengine\bodyinstance.cpp:2037]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18baebf7 UE4Editor-Engine.dll!UPrimitiveComponent::SendPhysicsTransform() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\primitivecomponent.cpp:804]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18ba37ce UE4Editor-Engine.dll!UPrimitiveComponent::OnUpdateTransform() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\primitivecomponent.cpp:799]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18bf3f1d UE4Editor-Engine.dll!USceneComponent::PropagateTransformUpdate() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\scenecomponent.cpp:743]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18c07e66 UE4Editor-Engine.dll!USceneComponent::UpdateComponentToWorldWithParent() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\scenecomponent.cpp:647]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb186db6ef UE4Editor-Engine.dll!USceneComponent::UpdateComponentToWorld() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\classes\components\scenecomponent.h:855]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18c06de0 UE4Editor-Engine.dll!USceneComponent::UpdateChildTransforms() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\scenecomponent.cpp:2329]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18bf400e UE4Editor-Engine.dll!USceneComponent::PropagateTransformUpdate() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\scenecomponent.cpp:762]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18c07e66 UE4Editor-Engine.dll!USceneComponent::UpdateComponentToWorldWithParent() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\scenecomponent.cpp:647]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb186db6ef UE4Editor-Engine.dll!USceneComponent::UpdateComponentToWorld() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\classes\components\scenecomponent.h:855]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18c06de0 UE4Editor-Engine.dll!USceneComponent::UpdateChildTransforms() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\scenecomponent.cpp:2329]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18bf400e UE4Editor-Engine.dll!USceneComponent::PropagateTransformUpdate() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\scenecomponent.cpp:762]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18c07e66 UE4Editor-Engine.dll!USceneComponent::UpdateComponentToWorldWithParent() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\scenecomponent.cpp:647]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb186db6ef UE4Editor-Engine.dll!USceneComponent::UpdateComponentToWorld() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\classes\components\scenecomponent.h:855]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18c06de0 UE4Editor-Engine.dll!USceneComponent::UpdateChildTransforms() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\scenecomponent.cpp:2329]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18bf400e UE4Editor-Engine.dll!USceneComponent::PropagateTransformUpdate() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\scenecomponent.cpp:762]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18c07e66 UE4Editor-Engine.dll!USceneComponent::UpdateComponentToWorldWithParent() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\scenecomponent.cpp:647]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18bead84 UE4Editor-Engine.dll!USceneComponent::InternalSetWorldLocationAndRotation() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\scenecomponent.cpp:2760]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18ba0f2e UE4Editor-Engine.dll!UPrimitiveComponent::MoveComponentImpl() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\primitivecomponent.cpp:1998]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb1942734c UE4Editor-Engine.dll!FPhysScene_PhysX::SyncComponentsToBodies_AssumesLocked() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\physicsengine\physscene_physx.cpp:1367]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb1941a524 UE4Editor-Engine.dll!FPhysScene_PhysX::ProcessPhysScene() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\physicsengine\physscene_physx.cpp:1251]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb194000de UE4Editor-Engine.dll!TBaseRawMethodDelegateInstance<0,FPhysScene_PhysX,void __cdecl(enum ENamedThreads::Type,TRefCountPtr<FGraphEvent> const &)>::ExecuteIfSafe() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:541]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18eaa4cb UE4Editor-Engine.dll!TGraphTask<FDelegateGraphTask>::ExecuteTask() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\core\public\async askgraphinterfaces.h:847]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb2f4a4eba UE4Editor-Core.dll!FNamedTaskThread::ProcessTasksNamedThread() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\core\private\async askgraph.cpp:686]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb2f4a5263 UE4Editor-Core.dll!FNamedTaskThread::ProcessTasksUntilQuit() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\core\private\async askgraph.cpp:583]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb2f4b5269 UE4Editor-Core.dll!FTaskGraphImplementation::WaitUntilTasksComplete() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\core\private\async askgraph.cpp:1465]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb198328e0 UE4Editor-Engine.dll!FTickTaskSequencer::ReleaseTickGroup() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private icktaskmanager.cpp:557]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb19838812 UE4Editor-Engine.dll!FTickTaskManager::RunTickGroup() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private icktaskmanager.cpp:1518]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb1902d71f UE4Editor-Engine.dll!UWorld::RunTickGroup() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\leveltick.cpp:782]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb19039363 UE4Editor-Engine.dll!UWorld::Tick() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\leveltick.cpp:1557]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb2c5ae0eb UE4Editor-UnrealEd.dll!UEditorEngine::Tick() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\editor\unrealed\private\editorengine.cpp:1638]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb2ce05b96 UE4Editor-UnrealEd.dll!UUnrealEdEngine::Tick() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\editor\unrealed\private\unrealedengine.cpp:407]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ff73c307b0a UE4Editor.exe!FEngineLoop::Tick() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\launch\private\launchengineloop.cpp:4257]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ff73c31a91c UE4Editor.exe!GuardedMain() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\launch\private\launch.cpp:173]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ff73c31a9fa UE4Editor.exe!GuardedMainWrapper() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\launch\private\windows\launchwindows.cpp:147]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ff73c32b92c UE4Editor.exe!WinMain() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\launch\private\windows\launchwindows.cpp:279]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ff73c32e60e UE4Editor.exe!__scrt_common_main_seh() [d:\agent_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb7abe7bd4 KERNEL32.DLL!UnknownFunction []
[2020.03.19-13.27.26:493][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb7b5cced1 ntdll.dll!UnknownFunction []
[2020.03.19-13.27.26:494][ 59]LogOutputDevice: Error:
[2020.03.19-13.27.26:503][ 59]LogStats: SubmitErrorReport - 0.000 s
[2020.03.19-13.27.27:218][ 59]LogWindows: Warning: CreateProc failed: Не удается найти указанный файл. (0x00000002)
[2020.03.19-13.27.27:218][ 59]LogWindows: Warning: URL: …/…/…/Engine/Binaries/Win64/CrashReportClient.exe “E:/Almaz/Saved/Crashes/UE4CC-Windows-6E3545C445772ECB4126A5928DF99F0B_0001” -Unattended -AppName=UE4-Almaz -CrashGUID=UE4CC-Windows-6E3545C445772ECB4126A5928DF99F0B_0001 -DebugSymbols=…\Engine\Intermediate\Symbols
[2020.03.19-13.27.27:218][ 59]LogStats: SendNewReport - 0.715 s
[2020.03.19-13.27.27:218][ 59]LogStats: FDebug::EnsureFailed - 1.284 s
[2020.03.19-13.27.27:218][ 59]LogCore: Error: USkeletalMeshComponent::UpdateKinematicBonesToAnim: CurrentLocalToWorld contains NaN, aborting.
[2020.03.19-13.27.27:234][ 59]LogActor: Warning: Almaz_784 is outside the world bounds!
[2020.03.19-13.27.27:247][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.SM_Modern_Table_9.StaticMeshComponent0’ None
-nan(ind),-nan(ind),639.008057|-0.003606,-45.000011,-0.006470|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:252][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.plane7’ None
-nan(ind),-nan(ind),584.435364|-85.003342,-44.926086,-0.074284|840.000061,600.000000,1000.000000
[2020.03.19-13.27.27:252][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.gkp_remote_engines_trio_ruchka2’ None
-nan(ind),-nan(ind),778.458008|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:253][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.vse_leera_bak_Leer10_r’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:253][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.ak176’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:254][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.ak630_final’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:254][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.plane6’ None
-nan(ind),-nan(ind),560.384094|-85.003342,-44.926086,-0.074284|840.000061,5160.000000,1000.000000
[2020.03.19-13.27.27:254][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.Leera2_RFM’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:254][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.kayuta_two’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:254][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.machta_RFM’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:255][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.mokraya’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:255][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.vse_leera_bak_Leer13_r’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:256][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.shtok_bak_base’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:256][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.plane8’ None
-nan(ind),-nan(ind),986.441162|79.002258,135.035980,0.033548|1320.000000,840.000061,888.888977
[2020.03.19-13.27.27:257][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.KMO’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:257][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.third_corridor’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:258][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.second_corridor’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:258][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.bak_leera_tros_kreplenia_L_middle’ None
-nan(ind),-nan(ind),451.173523|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:258][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.Under_vents_RFM’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:258][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.shtok_bak_kneht’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:258][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.gkp_window3’ None
-nan(ind),-nan(ind),415.595459|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:259][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.ahterpic’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:259][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.RTS’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:259][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.umivalnik’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:260][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.commander_corridor’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:260][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.kayut_company’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:261][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.first_trum’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:261][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.bak_leera_tros_kreplenia_L_upper’ None
-nan(ind),-nan(ind),486.802307|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:261][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.volnorez’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:261][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.vents_RFM’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:261][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.spas_capsula_RFM’ None
-nan(ind),-nan(ind),415.574280|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:262][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.shtok_bak_lamps’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:262][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.plane14’ None
-nan(ind),-nan(ind),457.093323|3.843532,-134.999741,0.003609|840.000061,840.000061,518.518555
[2020.03.19-13.27.27:262][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.plane13’ None
-nan(ind),-nan(ind),494.911316|3.843532,-134.999741,0.003609|840.000061,840.000061,518.518555
[2020.03.19-13.27.27:263][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.plane 12’ None
-nan(ind),-nan(ind),388.948608|-2.006464,-135.000107,0.003603|2640.000000,2640.000000,1629.629761
[2020.03.19-13.27.27:263][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.plane11’ None
-nan(ind),-nan(ind),499.012115|-0.006468,-134.999985,-89.996445|720.000000,1440.000000,888.888977
[2020.03.19-13.27.27:263][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.plane10’ None
-nan(ind),-nan(ind),495.136902|-0.001284,174.999603,90.007362|720.000000,1440.000000,888.888977
[2020.03.19-13.27.27:264][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.plane9’ None
-nan(ind),-nan(ind),482.792999|-0.006468,-134.999985,90.003693|600.000000,1440.000000,888.888977
[2020.03.19-13.27.27:264][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.Bagira_RFM’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:264][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.vse_leera_bak_Leer2_r’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:265][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.vse_leera_bak_Leer1_r’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:265][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.plane5’ None
-nan(ind),-nan(ind),577.909302|-84.996170,134.925842,0.074237|1560.000122,2640.000000,1000.000000
[2020.03.19-13.27.27:265][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.plane4’ None
-nan(ind),-nan(ind),806.241333|84.002159,135.063873,0.061250|1680.000122,1080.000000,1000.000000
[2020.03.19-13.27.27:266][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.plane3’ None
-nan(ind),-nan(ind),809.256958|-84.996170,134.925842,0.074237|1560.000122,2640.000000,1000.000000
[2020.03.19-13.27.27:266][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.plane2’ None
-nan(ind),-nan(ind),878.402222|-69.993515,45.010132,179.989410|540.000000,3360.000244,270.000000
[2020.03.19-13.27.27:267][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.plane1’ None
-nan(ind),-nan(ind),587.467041|-77.306442,-135.015961,0.016389|540.000000,525.000000,270.000000
[2020.03.19-13.27.27:267][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.plane’ None
-nan(ind),-nan(ind),522.108032|-90.000000,74.011078,150.981812|1500.000000,700.000000,1000.000000
[2020.03.19-13.27.27:268][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.SNV_new’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:268][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.shpangouts’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:269][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.NMO_NMO_wall1’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:270][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.NMO_NMO_wall2’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:270][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.NMO_NMO_cieling’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:270][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.NMO_shpangouty’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:270][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.NMO_ladder_2’ None
-nan(ind),-nan(ind),415.746185|0.006468,44.999710,-0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:270][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.NMO_ladder’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:271][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.m520_copy’ None
-nan(ind),-nan(ind),414.602539|-0.006468,-134.999985,0.003601|1.320000,1.320000,1.320000
[2020.03.19-13.27.27:272][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.m520’ None
-nan(ind),-nan(ind),414.571411|-0.006468,-134.999985,0.003601|1.320000,1.320000,1.320000
[2020.03.19-13.27.27:273][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.7d12’ None
-nan(ind),-nan(ind),390.565552|-0.006468,-134.999985,0.003601|1.320000,1.320000,1.320000
[2020.03.19-13.27.27:273][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.kambuz’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:273][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.gkp_table_remote’ None
-nan(ind),-nan(ind),683.473267|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:274][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.stolovaya’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:275][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.kambuz_tambur’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:275][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.PEJ_trum’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:276][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.PEJ’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:277][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.hyropost’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:277][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.fourth_kubric’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:278][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.kayuta_three’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:278][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.kayuta_one’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:278][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.commander’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:279][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.radiorubka’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:279][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.second_kubric’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:280][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.first_tambur’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:280][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.forpik’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:281][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.vse_leera_bak_Leer3_r’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:281][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.vse_leera_bak_Leer12_r’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:282][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.vse_leera_bak_Leer11_r’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:282][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.gkp_window1’ None
-nan(ind),-nan(ind),415.583038|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:282][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.gkp_shpang’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:282][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.spas_capsula_RFM4’ None
-nan(ind),-nan(ind),415.591003|0.006468,45.000011,-0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:282][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.Under_vents_RFM1’ None
-nan(ind),-nan(ind),415.507324|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:283][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.shtok_bak_rozetka’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:283][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.shtok_bak_opori’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:284][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.third_kubric’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:284][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.first_kubric’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:284][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.bak_leera_tros_kreplenia_L_lower’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:285][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.bak_leera_all_left’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:285][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.bak_leera_3different_3krepezha_sami_leera_bak_static_leera_r_connections_3krepezha_L’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:286][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.bak_leera_3different_3krepezha_sami_leera_bak_static_leera_r_different_lower_L’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:286][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.bak_leera_3different_3krepezha_sami_leera_bak_static_leera_r_different_middle_L’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:287][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.bak_leera_3different_3krepezha_sami_leera_bak_static_leera_r_different_upper_L’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:287][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.bak_leera_3different_3krepezha_sami_leera_Leer12_r_001’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:287][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.bak_leera_3different_3krepezha_sami_leera_Leer13_r_001’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:288][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.bak_leera_3different_3krepezha’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:288][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.bak_leera_trosi_kreplenia_upper’ None
-nan(ind),-nan(ind),486.850159|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:288][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.bak_leera_trosi_kreplenia_middle’ None
-nan(ind),-nan(ind),451.125580|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:288][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.bak_leera_trosi_kreplenia_lower’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:289][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.vse_leera_bak_Leer9_r’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:289][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.vse_leera_bak_Leer8_r’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:289][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.vse_leera_bak_Leer7_r’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:290][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.vse_leera_bak_Leer6_r’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:290][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.vse_leera_bak_Leer5_r’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:291][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.vse_leera_bak_Leer4_r’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:291][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.gkp_fixed’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:292][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.spas_capsula_RFM2’ None
-nan(ind),-nan(ind),415.552612|0.006468,45.000011,-0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:292][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.visir’ None
-nan(ind),-nan(ind),875.516724|0.003606,134.999817,0.006470|0.960000,0.960000,0.960000
[2020.03.19-13.27.27:293][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.spas_capsula_RFM3’ None
-nan(ind),-nan(ind),415.571808|0.006468,45.000011,-0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:293][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.spas_capsula_RFM1’ None
-nan(ind),-nan(ind),415.554871|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:293][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.gkp_window2’ None
-nan(ind),-nan(ind),415.589325|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:293][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.gkp_remote_engines’ None
-nan(ind),-nan(ind),794.882568|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:293][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.gkp_window4’ None
-nan(ind),-nan(ind),415.602142|-0.006468,-134.999985,0.003601|1.200000,1.260000,1.200000
[2020.03.19-13.27.27:293][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.gkp_remote_engines_trio’ None
-nan(ind),-nan(ind),776.643799|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:294][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.gkp_radio’ None
-nan(ind),-nan(ind),819.180298|-0.003606,-44.999969,-0.006470|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:294][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.vaigach’ None
-nan(ind),-nan(ind),683.489258|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:294][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.aist’ None
-nan(ind),-nan(ind),684.478577|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:294][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.gkp_remote_engines_trio_ruchka’ None
-nan(ind),-nan(ind),778.460022|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:294][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.gkp_window’ None
-nan(ind),-nan(ind),415.577118|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:295][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.gkp_remote_engines_trio2’ None
-nan(ind),-nan(ind),776.641785|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:295][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.gkp_remote_engines_trio1’ None
-nan(ind),-nan(ind),776.642822|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:295][ 59]LogPhysics: Warning: Initialising Body : Bad transform - Component: ‘/Game/MyLevels/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.Almaz_784.gkp_remote_engines_trio_ruchka1’ None
-nan(ind),-nan(ind),778.458984|-0.006468,-134.999985,0.003601|1.200000,1.200000,1.200000
[2020.03.19-13.27.27:351][ 59]LogOutputDevice: Warning:

Script Stack (0 frames):

[2020.03.19-13.27.29:277][ 59]LogStats: FPlatformStackWalk::StackWalkAndDump - 1.925 s
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error: === Handled ensure: ===
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error:
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error: Ensure condition failed: !Primitive->Bounds.BoxExtent.ContainsNaN() && !Primitive->Bounds.Origin.ContainsNaN() && !FMath::IsNaN(Primitive->Bounds.SphereRadius) && FMath::IsFinite(Primitive->Bounds.SphereRadius) [File:E:/UE4_TrueSky_4.22/UnrealEngine-4.22/Engine/Source/Runtime/Renderer/Private/RendererScene.cpp] [Line: 1397]
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error: Nans found on Bounds for Primitive NODE_AddSplineMeshComponent-0_7: Origin X=-nan(ind) Y=-nan(ind) Z=798.756, BoxExtent X=-nan(ind) Y=-nan(ind) Z=10.667, SphereRadius -nan(ind)
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error: Stack:
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb161cb12f UE4Editor-Renderer.dll!DispatchCheckVerify<bool,<lambda_0805549b3d23e84eb7aaabb9f34c6b8d> >() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\core\public\misc\assertionmacros.h:164]
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb15ef2605 UE4Editor-Renderer.dll!FScene::UpdatePrimitiveTransform() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\renderer\private\rendererscene.cpp:1396]
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18baf720 UE4Editor-Engine.dll!UPrimitiveComponent::SendRenderTransform_Concurrent() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\primitivecomponent.cpp:576]
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18b12f58 UE4Editor-Engine.dll!UActorComponent::DoDeferredRenderUpdates_Concurrent() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\actorcomponent.cpp:1445]
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18fec1f4 UE4Editor-Engine.dll!<lambda_bdac751ce8da14413974aa0b4370d7a6>::operator()() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\leveltick.cpp:1048]
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb1901c5cf UE4Editor-Engine.dll!ParallelForWithPreWork() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\core\public\async\parallelfor.h:221]
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb1902e201 UE4Editor-Engine.dll!UWorld::SendAllEndOfFrameUpdates() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\leveltick.cpp:1063]
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb18c09bf9 UE4Editor-Engine.dll!UReflectionCaptureComponent::UpdateReflectionCaptureContents() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\engine\private\components\reflectioncapturecomponent.cpp:1052]
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb2c5ae124 UE4Editor-UnrealEd.dll!UEditorEngine::Tick() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\editor\unrealed\private\editorengine.cpp:1648]
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb2ce05b96 UE4Editor-UnrealEd.dll!UUnrealEdEngine::Tick() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\editor\unrealed\private\unrealedengine.cpp:407]
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error: [Callstack] 0x00007ff73c307b0a UE4Editor.exe!FEngineLoop::Tick() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\launch\private\launchengineloop.cpp:4257]
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error: [Callstack] 0x00007ff73c31a91c UE4Editor.exe!GuardedMain() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\launch\private\launch.cpp:173]
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error: [Callstack] 0x00007ff73c31a9fa UE4Editor.exe!GuardedMainWrapper() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\launch\private\windows\launchwindows.cpp:147]
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error: [Callstack] 0x00007ff73c32b92c UE4Editor.exe!WinMain() [e:\ue4_truesky_4.22\unrealengine-4.22\engine\source\runtime\launch\private\windows\launchwindows.cpp:279]
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error: [Callstack] 0x00007ff73c32e60e UE4Editor.exe!__scrt_common_main_seh() [d:\agent_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb7abe7bd4 KERNEL32.DLL!UnknownFunction []
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error: [Callstack] 0x00007ffb7b5cced1 ntdll.dll!UnknownFunction []
[2020.03.19-13.27.29:278][ 59]LogOutputDevice: Error:
[2020.03.19-13.27.29:283][ 59]LogStats: SubmitErrorReport - 0.000 s
[2020.03.19-13.27.30:028][ 59]LogWindows: Warning: CreateProc failed: Не удается найти указанный файл. (0x00000002)
[2020.03.19-13.27.30:028][ 59]LogWindows: Warning: URL: …/…/…/Engine/Binaries/Win64/CrashReportClient.exe “E:/Almaz/Saved/Crashes/UE4CC-Windows-6E3545C445772ECB4126A5928DF99F0B_0002” -Unattended -AppName=UE4-Almaz -CrashGUID=UE4CC-Windows-6E3545C445772ECB4126A5928DF99F0B_0002 -DebugSymbols=…\Engine\Intermediate\Symbols
[2020.03.19-13.27.30:028][ 59]LogStats: SendNewReport - 0.745 s
[2020.03.19-13.27.30:028][ 59]LogStats: FDebug::EnsureFailed - 2.676 s
[2020.03.19-13.27.30:115][ 60]LogEditorSessionSummary: EditorSessionSummary sent report. Type=Debugger, SessionId={ADA9268F-47E5-2125-B12B-79AD0A16F181}
[2020.03.19-13.27.37:717][199]LogBlueprintUserMessages: Early EndPlayMap Detection: Level ‘/Game/MyLevels/TestLevel.TestLevel:PersistentLevel’ has LevelScriptBlueprint ‘/Game/MyLevels/TestLevel.TestLevel:PersistentLevel.TestLevel’ with GeneratedClass ‘/Game/MyLevels/TestLevel.TestLevel_C’ with ClassGeneratedBy ‘/Game/MyLevels/TestLevel.TestLevel:PersistentLevel.TestLevel’
[2020.03.19-13.27.37:725][199]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.03.19-13.27.37:725][199]LogWorld: BeginTearingDown for /Game/MyLevels/UEDPIE_0_TestLevel
[2020.03.19-13.27.37:733][199]LogWorld: UWorld::CleanupWorld for TestLevel, bSessionEnded=true, bCleanupResources=true
[2020.03.19-13.27.37:757][199]LogPlayLevel: Display: Shutting down PIE online subsystems
[2020.03.19-13.27.37:757][199]LogBlueprintUserMessages: Late EndPlayMap Detection: Level ‘/Game/MyLevels/TestLevel.TestLevel:PersistentLevel’ has LevelScriptBlueprint ‘/Game/MyLevels/TestLevel.TestLevel:PersistentLevel.TestLevel’ with GeneratedClass ‘/Game/MyLevels/TestLevel.TestLevel_C’ with ClassGeneratedBy ‘/Game/MyLevels/TestLevel.TestLevel:PersistentLevel.TestLevel’
[2020.03.19-13.27.37:792][199]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.03.19-13.27.37:813][199]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms
[2020.03.19-13.27.37:831][200]LogPlayLevel: Display: Destroying online subsystem :Context_3
[/SPOILER]

I met the same error like this. Did you solved that?

Sorry for the late response. Since it was TruSky plugin related (its buoyancy component) I quit using it. Cuz there were a lot more issues than just that.