The package provides an Editor Window, a base class and 3 Attributes to customize what you see in the Editor Window.
The main purpose is to easily manage dependency trees for things like Skill or Tech Trees.
The Editor Window provides a visual dependency network graph that shows which objects are connected in what way.
It shows what the selected object is depending on, and what other objects are depending on the selected object, providing an easy to understand visual to understand how a Tech Tree, for example, is currently looking.
All fields an object has can be edited right in the Editor Window if needed.
The list of objects can be filtered by class and new objects can also be created directly in the editor.