Hello everyone,
First of all, thank you to everyone who is contributing with bug reports, code fixes, and suggestions for new implementations. This strengthens the community and improves the plugin every day.
I’m excited to announce latest update the plugin WindowsDualsenseUnreal. This update puts the spotlight on plugin by integrating advanced haptic feedback and audio-based vibration support, delivering an unparalleled immersive experience. Here’s a quick overview:
- Dynamic Audio Response:
The DualSense plugin analyzes real-time audio signals and maps them to the controller’s vibration functionalities. This means the in-game sounds are directly translated into tactile feedback, allowing for a more realistic and engaging gameplay experience.
WindowsDualsenseUnreal:audio-based-vibration-support
- Enhanced Haptic Feedback:
In addition to audio-based vibrations, the plugin continues to deliver robust haptic feedback. This dual functionality ensures that you feel every in-game moment—whether it’s subtle footsteps or explosive action—enhancing both the sound and sensation of your gaming experience.