Enhancement Request: Include Outfit Skeletal Mesh of Etta in Fashion Starter Kit

Just installed the Fashion Starter Kit and surprised that it doesn’t include the full/unified body skeletal mesh of Etta for use in fashion design tools like CLO/Marvelous.
Yes, this can be generated by the user by creating a new character asset, selecting the Etta Preset and then exporting the mesh… but… feels like that’s a lot of extra steps for an entry point fashion user.

For a “Starter Kit”, it would be ideal to have an SKM_MHC_Etta_OutfitMesh and also a draping animation ( straight arm A pose to Default pose, to fashion modeling motion?) already available as assets to use for round-trips to fashion software.

PS… would also be ideal to have this available as a UE5.8 project instead of just 5.7 :slight_smile: