Focus Selected function “F Key” and Shift+F Key works well if one or several objects are selected, for one or several viewports.
If no object is selected it does nothing, this is the part I want to change.
As like the number “0” mathematically means nothing and also everything, I wish for that if nothing were to be selected then Focus Selected should focus on the entire scene as if every visible object were selected.
Similar to 3ds max “Zoom extend” (one viewport) and “Zoom extend all” (all viewports).
Yes , will be great, but this is a game engine , wasd like a game , it’s already awesome that Unreal Engine have a F key + alt/clic turn around selection.
So +1 but i don’t think , they will make something , like Europeen keybord ‘ZQSD’ nothing
I’d imagine this could become annoying though, if you thought you had something selected, pressed F to focus on it, and suddenly found yourself completely zoomed out from where you were.