Hi everyone,
I am facing the problem that my Character in game does not move.
Here is how everything is set up:
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Created a GameMode where I use custom classes for different actions
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Assign action mapping and context to Input in Playercontroller:
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IA_CONTEXT looks like this:
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in the C++ class for the playercontroller the Context is added to the subsystem:
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In SetupInputComponent the Move action is bound to the function:
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The Move function looks like this:
Interestingly the Cursor trace, which is call in Tick, is working just fine:

This function just highlights others Actors below the mouse cursor:

Does someone have an idea, why the move function is not called? I tried to debug it, but the move function is not even called






