enhanced input unreal engine 5.1

so I just updated the unreal engine on my computer, from UE5 to UE5.1.

and I’m noticing some changes to the character of the event graph that uses enhanced input.

is there a way to change the enhanced input to axis input on character movement?

You can still use the project settings to add movement events, just like in previous version. You can also copy the blueprint from an earlier character and it will work like before.

Be aware though, that the old way of doing movement, is being phased out. So it’s probably not a great long term solution.

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i see, thank you for your information

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