Enhanced Input or Normal Input?

Is the Old/Normal input system we have been using since getting outdated/unsupported since there is a new system called Enhanced Input?

Can i still use the old system without worring?

I think that says it all… :slight_smile:

I did see that but i dont really undestand it… any chance that you could explain what it means? :slight_smile:

Play around with it, there’s documentation for it.

Start basic, try and get basic WASD movement working for a character. Spoiler alert; one action is enough to handle movement in all directions.

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It means they’re getting rid of the current input system. It’s being replaced with enhanced input.

not gonna lie :smiley:

The new input method is pretty bad.

I have absolutely no idea how it works.

Dunno what was wrong with the old, normal way of creating inputs via Input in Project settings.

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Just because you refuse to learn something new doesn’t make it crap, however you can still use the old system as long as you don’t plan on upgrading the engine far into the future.

The old input system has no concept of context and doesn’t work well with plugins. Dynamic input using the old input system quickly becomes a buggy unreadable mess unless you create your own context system which enhanced input provides out of the box.

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