I think you should update the input mode
UWidgetBlueprintLibrary::SetInputMode_GameAndUI();
UWidgetBlueprintLibrary::SetInputMode_GameOnly();
UWidgetBlueprintLibrary::SetInputMode_UIOnly();
I think you should update the input mode
UWidgetBlueprintLibrary::SetInputMode_GameAndUI();
UWidgetBlueprintLibrary::SetInputMode_GameOnly();
UWidgetBlueprintLibrary::SetInputMode_UIOnly();