Enhanced Input How to access triggers and modifiers C++

How do you get access to the triggers, modifiers, and timings of Enhanced Input in C++?

For example, I have an InputAction with a trigger for held. How do I check it?

In the old system I’d make a bool for held, pressed, and released, and have a float or two for custom timings. With the new system that’s supposed to be built in. Just not sure how to get access to it.

Thanks :+1:

This example isn’t directly related to your question but inside his example he accesses the information you are looking for it’s a great primer too

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