Enhanced Input For Unreal 5.4

Dear Sir
I am following the first person shooter tutorial on this website in order to learn C++ with Unreal and I notice that the whole tutorial is based on Unreal Engine 4 and the old input mapping system which is now deprecated
Since the new Enhanced Input system for Unreal engine 5 does not use this system anymore, how can I follow the tutorial using C++? I have spent time setting up the Camera boom and Follow Camera and now I am very disappointed that I can not continue, due to changes made and not updated in this tutorial :frowning: :frowning: :frowning: If anyone knows how to solve this issue, please let me know

Thanks

Here’s a series you can check out:

#1 | #2 | #3 | #4

Hope this helps :innocent:

The old mapping system may be deprecated but it’s very much functional in UE5.

Hi, yes it kinda helps, but having to constantly bounce between a youtube video is super annoying, thanks for links

I am trying to follow this tutorial which involves moving the player, and he does it (I’m also following his Udemy course) but:-
a) he builds it in the old system then converts and the explanation isn’t the best, for example, he doesn’t quite show you all the code he is reconfiguring
b) Again, having to bounce between two screens is painfully slow at times and two systems and two unreal versions

I’m just asking Epic, that if they put a tutorial on, then change the input system, and they know that in future versions, the previous system will most likely not be used, they should really change the tutorial or least put some kind of modification/extension on it grumble grumble moan moan :slight_smile:

But i guess, in the future, on the next engine version, they will get rid of this and we will all have to learn the new Enhanced Input system?

I don’t think it will ever be removed from UE5 but merely phased out. UE6 may ship without it, though.