Hi. I’m using enhanced input action with user settings. I can map new key to action but can not unmap any key. I had found a workaround. Till now I’ve been using map player key node with key selected “none”. It was working for keyboard but now that I tested it with gamepad, it’s not. When printing mappings, i can see that my action has no key mapped to it, but when i press the unmapped key, it’s still triggering and working. First thing that bothers me is why unmap player key is not working. And second why setting none is working for keyboard but not gamepad.