Enhanced input action not completeing when using same button as the previous one

Basically I want character to do different attacks on LMB+W and RMB+W I have FLAttack (forward light) and FHAttack (forward heavy)
I added both to input context triggered on W and and chorded to actions that activate on LMB or RMB
In my character blueprint I want to execute code on completed input, but all the heavy attacks don’t get completed event (they only get triggered and canceled)
I know of a workaround, but I would like to know why this is happening
Basically action with the same button (but different trigger) that is lower in mapping context cannot be completed, only canceled