This is really strange. I am trying to create a simple test project, but my event for the input mapping is not getting called. I have it working on my larger project, but I am missing something in the test project.
I started a new project using the standard VR Template. Then:
- Removed all the existing inputs and started a new one
- Pointed the OpenXRInput to my PMIC
- Set up a context
- Set up an action and mapped the M key to it
- Created an actor which I placed in the scene.
When I run my app, I get the messages from the BeginPlay event, but the event for my action does not fire when I launch the app in PIE and press the M key.
Any idea what I missed?