Enhanced Input Action are not registered from parent blueprint class

Steps to Reproduce

  1. Add a binding to any enhance input action inside a Widget Blueprint class A
    1. On that input being triggered print node or add a breakpoint in blueprint
  2. Test that pressing the input triggers the print/debug
  3. Create a child of that widget blueprint B
  4. Notice that the action is not triggered anymore when using the child class B instead of A directly
  5. Move the same enhanced input action blueprint to the child class B
  6. Observe that the event works now