Pretty self explanatory title.
I made a mod that has altered data for XP (just to test if it takes), and I added new items and Engrams to the additional engrams array.
The Engrams show up at the end of the list in the editor but when I upload I get no Engrams in Single player mode.
I know the mod is loaded because my modified XP values show up.
Is there a way to resolve this? Do I need to download my dev kit from scratch?
Also, could somewhat make a simple set of guides that explain how to do these things in very basic terms.
Things like adding a new item to the game or modifying ammo are not that easy to figure out.
Try adding the engrams to the already existing engrams list, this way you can place it in a specific spot. I made a new pick in version 189 and that is where I placed my engram and it worked. According to the functionality of your new item it could be easy or a much longer process. A guide is a great idea for these basics. There are several things I’ve learned over the past few weeks that I should probably share. I’ll start working on a few tonight, such as creating a new inventory for a custom playerpawntest, overridding vanilla items and engrams, and creating new ones.
Further Note: the PrimalGameData asset name actually needs to START with “PrimalGameData”, such as “PrimalGameData_MyMod”. Sorry about the confusion on that, the code was written too strictly!
Also, make sure that the PrimalGameData is at the root of your mod folder, it also does not read the file correctly unless it is in that very first folder.