If anyone has a bit of time, I wonder could they help me with a small project?
I would like to split engram choices into 3 career paths:
Technology (Defense), Nature (Taming) and Weaponry (Offensive)
Basically going blue green or red limits your choices -
for example Blue (Technology) Gives you access to High level building components like Metal walls etc and the devices, but locks out high level taming.
Green (Nature) Allows the highest level tames, but you have to stick to building with wood. Not even stone.
Red (Offensive) Gets you the big weapons, but no taming and you’re limited to stone.
I’m hoping it would be easy enough to make 3 “starter engrams”: Green blue and red, and then make the rest of the engrams dependent on at least one of those.
Since engrams keep coming in with updates, and other mods add them, then I think basically such a mod would probably need an “admin” interface that would allow us to easily add which engrams belong to which skill tree. That would be the hard part.
Basically this would encourage in-game cooperation and bartering and tribes to diversify, and also allow for decent Role-play - for example a tribe of feral hunters in the swamp could make a conscious choice to not use metals in their habitat - but they come downriver to trade the best dinos.
If someone could point me to a dummies guide to engram editing then maybe I can try to get started on my own - but of course the more people could help out the better. I’m sure what will take me a year to figure out will take some of you guys 5 minutes
Anyway - I’m not a programmer, I just thought this would be a cool idea, and I would like to tie it into my own Dedicate Roleplay server ARK AZURA.
I just want to add that If you’re a modder looking for a place to make your ideas work - or looking for a place to get started, and like the idea of building a community then maybe this would be a place for you - and frack we could really use the help right now