Engine's UI - Docking to Sidebar

Hello!
I have a little feedback regarding Editor’s UI, namely regarding Sidebars.
Recently I decided to switch into having everything hidden in sidebars because I’v grew with amount of windows present and all those tabs started to annoy me.
So I docked everything to sidebar and found an issue and a request/issue as following:

  • Issue #1:
    Sidebars have a little pixel between them and the edge of screen which results in your inability to just throw your cursor to the edge in order to summon the tab. You have to move your mouse a little backwards after that, resulting in slight but nevertheless present pixel hunt. Image attached.
    imageimage

  • Issue/request #2:
    As I said not issue per se, but it would be very nice to have the toggleable ability to have sidebar’s popup not on click but on hover.
    On top of it, it would’ve been really great if you could have the following options for popup on hover:

  1. Have the ability to enable and adjust time in milliseconds on when tab folds back after your mouse isn’t hovering over popup.
  2. Have the ability to enable and adjust time in milliseconds on tab reappearance after folding. Say you hovered your mouse away from tab reselecting actors and you went over the threshold and tab folded. It would be nice if you could throw your cursor back towards the folded tab as if catching it, and UE recognizing it and unfolding the tab without your cursor reaching the actual sidebar tab.

I hope it’s not over the top and is reasonable enough. Cheers!