Hi all,
I’ve recently built a 4.15 VXGI branch and tested the Realistic Rendering scene ( downloadable from the UE4 marketplace ) in order to play around with GI.
Everything looks good and, using the post process volume, I’m able to tweak and set all the various features ( bounces, reflections, and so on ).
I tried to use the Vive to see the scene in VR, but looks like there is something wrong within the rendering itself…
Looks like that the left eye rendering is almost completely dark, while the right eye rendering is overexposed, so seeing the scene with the Vive the results are pretty bad.
https://routertablesreviews.com/?fbclid=IwAR2hwkFl5cbsrDh7S-Kp03jwQXyMVZJj4pZJgaOGTMWZ7uEaC1yT4ISVFx8