Engine Version. Where to find right number?

Hi!

I would ask your help in my small and stupid situation: Where to find the proper EngineVersion for using in Plugin description?

For example, how to understand this EngineNumber: 2328018?

Sorry for so newbie question, I never used this before…

You can find it in the following file:

Version.h

Hope that helps =)

Thank you, Devero, but this is exact my problem: I do know how to find the version number in view: 4.8.3 (for example).

But have no idea how to find (generate?) in this view: 2328018

.uplugin files use the normal version numbering syntax for the engine version (e.g. “4.8.3”). What you’ve got there looks like a P4 changelist number. Those are generally quoted in Git commits. For example:

Commit:  [d99b8e6]
Parents: e2e2ae560a
Author:  <>
Date: 01 June 2015 16:33:16
Committer:  <>
Updating Light intensity

[CL 2572563 by  in 4.8 branch]

Note the “CL 2572563” at the end of the commit. If it’s an integration it might mention a different CL earlier on, but that’s the relevant one.

You’re allowed to append a CL number to a version number, but it isn’t going to be useful for you to do so, since you’re not building off of Epic’s P4 repo.

I just talking about this commit to Master branch:

#vr Experimental: Adding in StereoPanorama plugin, which supports expоrting stereoscopic movies from the engine”

https://github.com/EpicGames/UnrealEngine/commit/261eaa306f70da9e1dd76b22e86afce550a13f69#diff-edd59ba7277eedefca807781a99626e8

Check the “EngineVersion”: is it right or it’s simply wrong and I am carry too much?

56142-plugin.jpg

Most plugin descriptions seem to use “major.minor.patch” versions (e.g. 4.8.1), but a handful use CLs instead. You can do either one, since as far as I can tell, nothing in the code actually checks the version number.

Thank you, Sneftel!

So, that means what “2328018” is just a number, not affecting actual loading process?

I’ve found this problem:

56169-image.png

So, that’s why I though what EngineVersion is different from 4.10.0 (Master branch version)…