Hello there,
I’m getting a lot of those:
[2016.08.24-09.38.48:477][102]BlueprintLog: New page: Compile SceneGameMode
[2016.08.24-09.39.01:738][320]LogWindows: Windows GetLastError: L’opération a réussi. (0)
[2016.08.24-09.39.02:054][320]LogCrashTracker:
[2016.08.24-09.39.02:054][320]LogCrashTracker:
[2016.08.24-09.39.02:054][320]LogWindows:Error: === Critical error: ===
Fatal error: [File:D:\Build\++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp] [Line: 148]
UBlueprintGeneratedClass::GetAuthoritativeClass: ClassGeneratedBy is null. class '/Engine/Transient.TRASHCLASS_BubbleWidget_87'
[2016.08.24-09.39.02:084][320]LogExit: Executing StaticShutdownAfterError
The problem is that BubbleWidget is an old BP class that isn’t in our project since a long time. It crashes randomly, sometime when compiling classes (which didn’t have any connection with this old BP), sometimes when drawing connections between nodes within a BP, sometimes at project loading. We tried on Mac and Windows: same problem.
Already tried to delete the Intermediate and Saved folders but no positive results. Even try to build a project from scratch (migrating the BPs) but no more luck.
Version: 4.12.5-3039270
Systems: Windows 10 + Mac OS Sierra
Thanks for your precious help.