Engine scalabilty and World composition

• texture scalability settings (from engine scalability) will cause tile edges to break apart when using world composition.

Version 4.5.1, to re-produce use world composition and reduce texture settings.

Hi ,

I have been unable to reproduce this thus far on my end. Do you have any steps I can take to recreate this? thank you.

I’ve sent you a test project, you should be able to re-create it following the above steps with the project provided.

Hi ,

I was able to reproduce this and have entered a bug report, UE-5034 to be assessed by the development staff.

Awesome thanks.