I’m running a script that uses the “highresshot” command to capture 500 screenshots. It is set up to wait until the previous screenshot has completed before it starts the next screenshot.
The problem is, as the script progresses, the application runs slower and slower. It takes about 5-7 seconds to capture each image by the end.
My computer has a 3090ti, AMD Ryzen 9 5950x 16-Core processor, 2tb SSD. I’m running the game in Standalone mode.
I checked my logs and I’m getting a lot of messages saying "LogRendererCore: Query “Unaccounted” not ready.
Could someone give some tips on how I could prevent it from slowing down?