Engine random crashes 5.3.2 Assertion failed Ndisplay

Hello,

I am having random crashing problem.

Here is the log:

LogWindows: Error: appError called: Assertion failed: Result.Value.RefNum && Result.Value.DebugSalt == DebugSalt [File:D:\build++UE5\Sync\Engine\Source\Runtime\Renderer\Public\MeshPassProcessor.h] [Line: 549]
Pipeline state ID used after release. Call ‘AddRefPersistentId’ to ensure pipeline state doesn’t get released while in use.

Specs:
i9 12900k
32g ram
RTX 3090
Win11

Crash happens on project launch, it can also happen on level sequence being triggered.

Any ideas ?

Thank you very much !