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Engine Programmer to add support for translucent materials to receive shadows

Greetings,

We are looking for an engine programmer to help with creating an engine plugin where it allows for translucent materials to receive shadows. We have an ocean shader created in the material editor, and we just need it to have the ability to receive shadows. The plugin should be compatible with UE 4.17/4.18.

To apply, please send your applications to: hamad@muharraqi-studios.com

More about the company: www.muharraqi-studios.com

Thanks!