Engine Installed Plugins

Is there a way to copy Engine Installed Plugins directly in to the game project?

Basically I have a laptop I want to test the project on, but it doesn’t have internet access and therefore it can’t download the Engine Installed Plugin when I run the project for the first time. I want to be able to copy the Plugin to the Plugins folder of the game and run it off my laptop like that.

Am I missing something? The only option I have is to install the plugin to the Engine.

Never mind … I found the folder … all good.

“C:\Program Files (x86)\Epic Games\4.13\Engine\Plugins\Marketplace” ← the plugin was sitting in this folder for me. 8-}