Is there a way to copy Engine Installed Plugins directly in to the game project?
Basically I have a laptop I want to test the project on, but it doesn’t have internet access and therefore it can’t download the Engine Installed Plugin when I run the project for the first time. I want to be able to copy the Plugin to the Plugins folder of the game and run it off my laptop like that.
Am I missing something? The only option I have is to install the plugin to the Engine.