Engine Freezes when opening newly created Open World Levels with voxel world, 5.1 Memory Issue?

edit: It finally let me see a error report without freezing entirely

LoginId:03d4001242498f271110ed81cde788ea
EpicAccountId:ecad08164c9a486eb42681550d4d586a

Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 241] Ran out of memory allocating 92272904856 bytes with alignment 0. Last error msg: The paging file is too small for this operation to complete…

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  1. Create new C++ Third Person Project.
  2. Open New Open world Level, Add Voxel world from voxel plugin pro
  3. Save, close, reopen.
  4. Freeze, have to alt tab and close through task manager.

Does visual studio need something? I followed the unreal documentation for setting up visual studio perfectly. do I need to download something else for 5.1???

This looks like a memory issue? I have 32gigs of ddr5

Hey there @AXlOM! Welcome back to the community! That’s a whopping 86gbs of RAM! Are you using Voxel Plugin (third party voxel plugin)?