I have a master blueprint for my character with 2 subclasses for each team, which again have 6 subclasses for different ingame classes.
http://puu.sh/paEXH/e023e210d3.jpg
However I have noticed multiple times, that after restarting the project, blueprints which are not currently referenced by anything will be ‘forgotten’. In this case forgotten means, I cant select them in dropdown menus, for example all shown blueprints inherit from WFO_Character, however in my selection widget I can only choose between these blueprints (Medic was chosen as temporary default value, so its in use):
http://puu.sh/paFez/bed352993d.png
Up till now, I didnt really notice, but Im migrating my project into a new clean project and since I wanted to save some work, I made a lot of empty blueprints for easy referecing. Turns out I couldnt select any of those after a restart…