Engine Features Preview 2/13/2015

[= Noland;223736]
You can do that in Editor Preferences … Loading and Saving … Directories to Monitor (it’s hidden by default underneath the AdvancedDisplay arrow).

Cheers,
Noland
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That works with ?

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Simply save your source art files under your project’s Content folder, and the editor will automatically import the new files, ready to be used in UE4!
If you update these files from an external application, the editor will detect that and automatically reimport your content! makes iterating on game content much faster.
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I am pretty sure it does but I am just curious why it says to save it in your Content folder. Also if you do save source art to the Content folder, will those files be included when you package a game? Or will it ignore those files instead? I can see it being a problem if the source art files get included…

Otherwise I think it’s a really cool and it will save a lot of time.