Engine Features Preview 10/31

[=;173979]

Yep, the useful GL versions for us are 3.2 (D3D10 SM4 capability) and 4.3 (D3D11 SM5 capability). Latest Mac supports only 4.1, so not good enough, plus the majority of macs are still on 3.2 drivers.

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So even if the relevant extensions are available on OSX in later hardware, then unless it’s supported by GL 4.3 core then Unreal doesn’t use it?