so… is not the garbaje collector then…
¿Your widget is a blueprint derived from a C++ class?
Maybe it’s not instantiated.
Try to get the class like this:
TSubclassOf< UMyClass > WidgetClass;
And set it using the blueprint
so… is not the garbaje collector then…
¿Your widget is a blueprint derived from a C++ class?
Maybe it’s not instantiated.
Try to get the class like this:
TSubclassOf< UMyClass > WidgetClass;
And set it using the blueprint