Engine crashes when using texture sample

OK, so this issue is thankfully an easy fix for you. It is caused by an overload to the Intel Graphics System File igdusc64.dll and to keep your computer stable, Windows shuts down the Editor.

First, Your DXDIAG shows you are only using an Intel Integrated Graphics Card which is fine and should run the engine ok; however, I want to check, if you have an ATI or NVidia Graphics Card Installed as well, the logs show that it is not in fact registering when the engine opens. In that case, you will need to look at assigning UE4Editor.exe to always use High Performance settings (meaning using the Graphics card).

If however you are on a computer which only uses the Intel Graphics adapter you will need to simply update the Video Driver to the newest version which can be obtained from Intel via this link:

Download Intel Drivers and Software

I should note that other users have reported that Intel (or their computer/laptop manufacturer) is telling them that they do not need an update. If this is the case, please check to make sure that your driver version is below the 15.36.21.64.4222 driver number. If it is at that driver number and you are still having this issue, please let us know. If not, one user had to force install the new update by downgrading his driver to an older version and then manually installing the driver linked above.

Thank You

Eric Ketchum