Jacken85
(Jacken85)
June 25, 2024, 2:45pm
1
Hello,
I want to record some character ragdoll animations with take recorder but every time I click on the “simulate” button after starting the recording, it crashes. It’s a brand-new project using default assets. It works fine without the take recorder.
Thanks.
Hi,
It would be very helpful to post the crash log, otherwise there is NO way to know what’s going on.
Jacken85
(Jacken85)
June 25, 2024, 8:55pm
3
Here’s the log
LoginId:757fdfe24ae35777ab83a0bc530eb67a
EpicAccountId:712aac0dbc96423399d05d9e1a8cc13a
Assertion failed: IsValid() [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Public\Templates\SharedPointer.h] [Line: 1113]
UnrealEditor_MovieScene!UE::MovieScene::FCompiledDataVolatilityManager::ConditionalRecompile() [D:\build++UE5\Sync\Engine\Source\Runtime\MovieScene\Private\Compilation\MovieSceneCompiledVolatilityManager.cpp:105]
UnrealEditor_MovieScene!UE::MovieScene::FSequenceInstance::ConditionalRecompile() [D:\build++UE5\Sync\Engine\Source\Runtime\MovieScene\Private\EntitySystem\MovieSceneSequenceInstance.cpp:255]
UnrealEditor_MovieScene!UE::MovieScene::FScopedVolatilityManagerSuppression::~FScopedVolatilityManagerSuppression() [D:\build++UE5\Sync\Engine\Source\Runtime\MovieScene\Private\EntitySystem\MovieSceneInstanceRegistry.cpp:166]
UnrealEditor_TakeRecorder!UTakeRecorder::StopInternal() [D:\build++UE5\Sync\Engine\Plugins\VirtualProduction\Takes\Source\TakeRecorder\Private\Recorder\TakeRecorder.cpp:1056]
UnrealEditor_TakeRecorder!UTakeRecorder::HandlePIE() [D:\build++UE5\Sync\Engine\Plugins\VirtualProduction\Takes\Source\TakeRecorder\Private\Recorder\TakeRecorder.cpp:1285]
UnrealEditor_TakeRecorder!V::TBaseUObjectMethodDelegateInstance::ExecuteIfSafe() [D:\build++UE5\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:667]
UnrealEditor_UnrealEd!TMulticastDelegate<void __cdecl(bool),FDefaultDelegateUserPolicy>::Broadcast() [D:\build++UE5\Sync\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:956]
UnrealEditor_UnrealEd!UEditorEngine::StartPlayInEditorSession() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:2609]
UnrealEditor_UnrealEd!UEditorEngine::StartQueuedPlaySessionRequestImpl() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:1167]
UnrealEditor_UnrealEd!UEditorEngine::StartQueuedPlaySessionRequest() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:1068]
UnrealEditor_UnrealEd!UEditorEngine::Tick() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:1902]
UnrealEditor_UnrealEd!UUnrealEdEngine::Tick() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UnrealEdEngine.cpp:550]
UnrealEditor!FEngineLoop::Tick() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5921]
UnrealEditor!GuardedMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:180]
UnrealEditor!GuardedMainWrapper() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
UnrealEditor!LaunchWindowsStartup() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
UnrealEditor!WinMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
UnrealEditor!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
Assertion failed: IsValid() [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Public\Templates*SharedPointer *.h]
Ah, reminds me of my days of coding in C++.
There’s a broken reference and/or a necessary file is missing or has been renamed or corrupted.
It’s ALSO possible that you’re missing a component that is used TO READ the file. Yes, very convoluted, I know.
Try reverifying Unreal Engine or reinstalling it.
To reverify:
Further reading if these don’t work; people tried all sorts of things:
For me i had to go to nvidia and download gpu driver
1 Like
Jacken85
(Jacken85)
June 27, 2024, 12:50am
5
Thank you. I will try your suggestions.
I installed 5.3 for now which doesn’t have the issues, so probably something somewhere went wrong with my 5.4.
Jacken85
(Jacken85)
June 27, 2024, 2:25pm
6
Verify did the trick. Thanks!
1 Like
system
(system)
Closed
July 27, 2024, 4:25pm
8
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