Engine Crashes when moving a StaticMeshActor into a folder

Hey Tim,

So the though process here is to see if it’s something on your end or if it is truly something within the engine.

I tried a test on my machine and it worked just fine.

If I tested your project on this computer and it crashes then the problem would lie in that project.

Since you started a different project in a standard test project, and it still crashed, I am inclined to think that it could have been due to the way the engine was installed. Perhaps that slow download speed, caused an issue during the download.

If the engine crashes UE4 then it should give you a crash log.

So what I need is your DxDiag and then your logs and .zip those and send them to me.

Thanks,