I’m editing an idle hovering animation and if I go to save or apply the animation I get a crash with error report. The animation was made in 4.10 and editable with the older version but 4.11 seems to not like it. I’d be happy to provide any additional needed information.
Hey sidsantha,
I assume you’re keying within the editor. Are you trying to key the entire animation in editor or simply making small adjustments. It might be good if you could send me an example project as I’m unable to reproduce this here.
If you’d rather send example content privately, you can PM me a download link on the forums.
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Thanks sent the example.
Hey Sidsantha,
Thanks for sending the project, I was able to reproduce your crash and have entered UE-29092.
In the meantime, it looks like you’re using an animation from an old and semi-broken version of the AnimStarterPack. I’d suggest re-downloading it and retargeting again to see if that works around the crash. If that doesn’t work, please consider animating outside of the editor. Those track tools in Persona are not necessarily meant for any heavy animation loads.
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Just an update. It appears that the AnimSequence is corrupted, but we have a workaround. After opening the AnimSequence, go to CreateAsset>CreateAnimation>FromCurrentAnimation.