Hi,
I’ve tried uninstalling/reinstalling the engine and also disabling/reenabling the Common UI Plugin. I’m currently working on Mac OS 12.1 M1 Pro. I’ve included the crash report below. Any insight on this would be much appreciated!
UCommonButtonInternalBase::SetMinDesiredWidth(int) Address = 0x1f1ab784b (filename not found) [in UnrealEditor-CommonUI.dylib]
UCommonButtonBase::RefreshDimensions() Address = 0x1f1aba14f (filename not found) [in UnrealEditor-CommonUI.dylib]
UCommonButtonBase::SynchronizeProperties() Address = 0x1f1aba076 (filename not found) [in UnrealEditor-CommonUI.dylib]
UWidget::TakeWidget_Private(TFunctionRef<TSharedPtr<SObjectWidget, (ESPMode)1> (UUserWidget*, TSharedRef<SWidget, (ESPMode)1>)>) Address = 0x12f3a8091 (filename not found) [in UnrealEditor-UMG.dylib]
UWidget::TakeWidget() Address = 0x12f328edc (filename not found) [in UnrealEditor-UMG.dylib]
UHorizontalBoxSlot::BuildSlot(TSharedRef<SHorizontalBox, (ESPMode)1>) Address = 0x12f35bb16 (filename not found) [in UnrealEditor-UMG.dylib]
UHorizontalBox::RebuildWidget() Address = 0x12f35c40f (filename not found) [in UnrealEditor-UMG.dylib]
UWidget::TakeWidget_Private(TFunctionRef<TSharedPtr<SObjectWidget, (ESPMode)1> (UUserWidget*, TSharedRef<SWidget, (ESPMode)1>)>) Address = 0x12f3a79d0 (filename not found) [in UnrealEditor-UMG.dylib]
UWidget::TakeWidget() Address = 0x12f328edc (filename not found) [in UnrealEditor-UMG.dylib]
UVerticalBoxSlot::BuildSlot(TSharedRef<SVerticalBox, (ESPMode)1>) Address = 0x12f39c090 (filename not found) [in UnrealEditor-UMG.dylib]
UVerticalBox::RebuildWidget() Address = 0x12f39c98f (filename not found) [in UnrealEditor-UMG.dylib]
UWidget::TakeWidget_Private(TFunctionRef<TSharedPtr<SObjectWidget, (ESPMode)1> (UUserWidget*, TSharedRef<SWidget, (ESPMode)1>)>) Address = 0x12f3a79d0 (filename not found) [in UnrealEditor-UMG.dylib]
UWidget::TakeWidget() Address = 0x12f328edc (filename not found) [in UnrealEditor-UMG.dylib]
USizeBoxSlot::BuildSlot(TSharedRef<SBox, (ESPMode)1>) Address = 0x12f38892d (filename not found) [in UnrealEditor-UMG.dylib]
USizeBox::RebuildWidget() Address = 0x12f388573 (filename not found) [in UnrealEditor-UMG.dylib]
UWidget::TakeWidget_Private(TFunctionRef<TSharedPtr<SObjectWidget, (ESPMode)1> (UUserWidget*, TSharedRef<SWidget, (ESPMode)1>)>) Address = 0x12f3a79d0 (filename not found) [in UnrealEditor-UMG.dylib]
UWidget::TakeWidget() Address = 0x12f328edc (filename not found) [in UnrealEditor-UMG.dylib]
UOverlaySlot::BuildSlot(TSharedRef<SOverlay, (ESPMode)1>) Address = 0x12f3780da (filename not found) [in UnrealEditor-UMG.dylib]
UOverlay::RebuildWidget() Address = 0x12f377bd3 (filename not found) [in UnrealEditor-UMG.dylib]
UWidget::TakeWidget_Private(TFunctionRef<TSharedPtr<SObjectWidget, (ESPMode)1> (UUserWidget*, TSharedRef<SWidget, (ESPMode)1>)>) Address = 0x12f3a79d0 (filename not found) [in UnrealEditor-UMG.dylib]
UWidget::TakeWidget() Address = 0x12f328edc (filename not found) [in UnrealEditor-UMG.dylib]
UOverlaySlot::BuildSlot(TSharedRef<SOverlay, (ESPMode)1>) Address = 0x12f3780da (filename not found) [in UnrealEditor-UMG.dylib]
UOverlay::RebuildWidget() Address = 0x12f377bd3 (filename not found) [in UnrealEditor-UMG.dylib]
UWidget::TakeWidget_Private(TFunctionRef<TSharedPtr<SObjectWidget, (ESPMode)1> (UUserWidget*, TSharedRef<SWidget, (ESPMode)1>)>) Address = 0x12f3a79d0 (filename not found) [in UnrealEditor-UMG.dylib]
UWidget::TakeWidget() Address = 0x12f328edc (filename not found) [in UnrealEditor-UMG.dylib]
UCanvasPanelSlot::BuildSlot(TSharedRef<SConstraintCanvas, (ESPMode)1>) Address = 0x12f337494 (filename not found) [in UnrealEditor-UMG.dylib]
UCanvasPanel::RebuildWidget() Address = 0x12f337a75 (filename not found) [in UnrealEditor-UMG.dylib]
UWidget::TakeWidget_Private(TFunctionRef<TSharedPtr<SObjectWidget, (ESPMode)1> (UUserWidget*, TSharedRef<SWidget, (ESPMode)1>)>) Address = 0x12f3a79d0 (filename not found) [in UnrealEditor-UMG.dylib]
UWidget::TakeWidget() Address = 0x12f328edc (filename not found) [in UnrealEditor-UMG.dylib]
UOverlaySlot::BuildSlot(TSharedRef<SOverlay, (ESPMode)1>) Address = 0x12f3780da (filename not found) [in UnrealEditor-UMG.dylib]
UOverlay::RebuildWidget() Address = 0x12f377bd3 (filename not found) [in UnrealEditor-UMG.dylib]
UWidget::TakeWidget_Private(TFunctionRef<TSharedPtr<SObjectWidget, (ESPMode)1> (UUserWidget*, TSharedRef<SWidget, (ESPMode)1>)>) Address = 0x12f3a79d0 (filename not found) [in UnrealEditor-UMG.dylib]
UWidget::TakeWidget() Address = 0x12f328edc (filename not found) [in UnrealEditor-UMG.dylib]
USafeZone::RebuildWidget() Address = 0x12f382d71 (filename not found) [in UnrealEditor-UMG.dylib]
UWidget::TakeWidget_Private(TFunctionRef<TSharedPtr<SObjectWidget, (ESPMode)1> (UUserWidget*, TSharedRef<SWidget, (ESPMode)1>)>) Address = 0x12f3a79d0 (filename not found) [in UnrealEditor-UMG.dylib]
UWidget::TakeWidget() Address = 0x12f328edc (filename not found) [in UnrealEditor-UMG.dylib]
UUserWidget::RebuildWidget() Address = 0x12f3def0d (filename not found) [in UnrealEditor-UMG.dylib]
UCommonActivatableWidget::RebuildWidget() Address = 0x1f1ab30e0 (filename not found) [in UnrealEditor-CommonUI.dylib]
UWidget::TakeWidget_Private(TFunctionRef<TSharedPtr<SObjectWidget, (ESPMode)1> (UUserWidget*, TSharedRef<SWidget, (ESPMode)1>)>) Address = 0x12f3a79d0 (filename not found) [in UnrealEditor-UMG.dylib]
UWidget::TakeWidget() Address = 0x12f328edc (filename not found) [in UnrealEditor-UMG.dylib]
SDesignerView::UpdatePreviewWidget(bool) Address = 0x167fca227 (filename not found) [in UnrealEditor-UMGEditor.dylib]
SDesignerView::Tick(FGeometry const&, double, float) Address = 0x167fcb172 (filename not found) [in UnrealEditor-UMGEditor.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x11811339b (filename not found) [in UnrealEditor-SlateCore.dylib]
SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118111f1c (filename not found) [in UnrealEditor-SlateCore.dylib]
SBorder::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x11686eea5 (filename not found) [in UnrealEditor-Slate.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SOverlay::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x11811960c (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x1181117af (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118111f1c (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SPanel::PaintArrangedChildren(FPaintArgs const&, FArrangedChildren const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118119f63 (filename not found) [in UnrealEditor-SlateCore.dylib]
SSplitter::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x1168f749b (filename not found) [in UnrealEditor-Slate.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118111f1c (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SPanel::PaintArrangedChildren(FPaintArgs const&, FArrangedChildren const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118119f63 (filename not found) [in UnrealEditor-SlateCore.dylib]
SSplitter::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x1168f749b (filename not found) [in UnrealEditor-Slate.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118111f1c (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SPanel::PaintArrangedChildren(FPaintArgs const&, FArrangedChildren const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118119f63 (filename not found) [in UnrealEditor-SlateCore.dylib]
SSplitter::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x1168f749b (filename not found) [in UnrealEditor-Slate.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x1181117af (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SOverlay::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x11811960c (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118111f1c (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x1181117af (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118111f1c (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118111f1c (filename not found) [in UnrealEditor-SlateCore.dylib]
SBorder::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x11686eea5 (filename not found) [in UnrealEditor-Slate.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SOverlay::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x11811960c (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x1181117af (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118111f1c (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SPanel::PaintArrangedChildren(FPaintArgs const&, FArrangedChildren const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118119f63 (filename not found) [in UnrealEditor-SlateCore.dylib]
SSplitter::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x1168f749b (filename not found) [in UnrealEditor-Slate.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x1181117af (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SOverlay::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x11811960c (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118111f1c (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x1181117af (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SPanel::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x1181117af (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SOverlay::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x11811960c (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SCompoundWidget::OnPaint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118111f1c (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Paint(FPaintArgs const&, FGeometry const&, FSlateRect const&, FSlateWindowElementList&, int, FWidgetStyle const&, bool) const Address = 0x118113db8 (filename not found) [in UnrealEditor-SlateCore.dylib]
SWindow::PaintSlowPath(FSlateInvalidationContext const&) Address = 0x11813621a (filename not found) [in UnrealEditor-SlateCore.dylib]
FSlateInvalidationRoot::PaintInvalidationRoot(FSlateInvalidationContext const&) Address = 0x117f2a5e1 (filename not found) [in UnrealEditor-SlateCore.dylib]
SWindow::PaintWindow(double, float, FSlateWindowElementList&, FWidgetStyle const&, bool) Address = 0x1181365f8 (filename not found) [in UnrealEditor-SlateCore.dylib]
FSlateApplication::DrawWindowAndChildren(TSharedRef<SWindow, (ESPMode)1> const&, FDrawWindowArgs&) Address = 0x1165b3738 (filename not found) [in UnrealEditor-Slate.dylib]
FSlateApplication::DrawWindowAndChildren(TSharedRef<SWindow, (ESPMode)1> const&, FDrawWindowArgs&) Address = 0x1165b3ae3 (filename not found) [in UnrealEditor-Slate.dylib]
FSlateApplication::PrivateDrawWindows(TSharedPtr<SWindow, (ESPMode)1>) Address = 0x1165b2bf6 (filename not found) [in UnrealEditor-Slate.dylib]
FSlateApplication::DrawWindows() Address = 0x1165b22e8 (filename not found) [in UnrealEditor-Slate.dylib]
FSlateApplication::TickAndDrawWidgets(float) Address = 0x1165b7eb9 (filename not found) [in UnrealEditor-Slate.dylib]
FSlateApplication::Tick(ESlateTickType) Address = 0x1165b5fb2 (filename not found) [in UnrealEditor-Slate.dylib]
FEngineLoop::Tick() Address = 0x104fcbf41 (filename not found) [in UnrealEditor]
GuardedMain(char16_t const*) Address = 0x104fd8992 (filename not found) [in UnrealEditor]
-[UEAppDelegate runGameThread:] Address = 0x104ff4033 (filename not found) [in UnrealEditor]
-[FCocoaGameThread main] Address = 0x10f85a561 (filename not found) [in UnrealEditor-Core.dylib]
Unknown() Address = 0x7ff80e38c2c9 (filename not found) [in Foundation]
_pthread_start Address = 0x7ff80d5414f4 (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x7ff80d53d00f (filename not found) [in libsystem_pthread.dylib]
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