Hello everyone
I ve wierd issue. And it is too hard to explain but let me see you.
In AI_ss.jpg you may see the basic logic. I want to check the AI and target distance.
And i am controlling from this range (you may see the other pic) a variable from the BP_EnemyAI (CloseAttackRange). And i made a printstring to show you.
Case 1:Close AttackRange is set to 100; I move to my enemyAI and stick to it. PrintString gives me these
Case 2: Close AttackRange is set to 150: I move and sitck to Enemy and print string gives me these
AS you can see Engine changes the “distance” of these 2 actors according the Close Attack Range but it doesnt make any sense.
Thank you for any help.