how do i tell if something is a true pin and i put a print string after the being play and its not triggering i don’t think how do i fix the begin play and i chequed the no collision fail and its not not spawning enemies
You need to debug each part and see what fails.
I noticed in your last screenshot (GameMode), you have a set node with “Enemies Killed This Wave” multiplied by “Max Enemies in Wave” and I believe this is always going to be zero, no matter what Max Enemies in Wave values is because 0 * Max = 0, so you have no enemies to spawn.
Does it work the first time then stop or does it not work at all?
Try calling start wave in your game mode on begin play. You will still need to make the changes I mentioned above, otherwise you will stop the timer and spawn only a single enemy (or none).