Enemy slides without animation

I duplicated sample third person character blueprint to make an enemy, downloaded, retargeted mixamo animations to make new anim blue print, made new Blandspace, and replaced old locomotion with new one, but eney just slides without animations. I checked forum for some solutions but it doesnt help… I checked “Use Acceleration for paths” checkbox but it doesnt helped(

What do you think?


Heres what’s happening

did you enable loop in Anim blueprint ?

Oh, didn’t knew about it…

So does it solve your problem?

It does! Thank you so much)

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